Creating Family Types in the Family Editor
The Family Types command available in the Family Editor sets up new types. Each new type has a set of
properties that include the labeled dimensions and their values. Enter the new values for the labeled
dimensions. You can also add additional values for standard parameters of the family, such as Material,
Model, Manufacturer, Type Mark, and others. For more information about defining family types within the
Family Editor, see
Family Types
on page 366.
You can also create family types in a project.
Creating Family Types in a Project
After loading a family into a project, you can create different family types from within the project. Save
changes and load the family into a project. For information about loading a family, see
Loading Families
on page 352.
1
In the Project Browser, expand Families.
2
Expand the family category, for example, if you created a new door family, expand Doors.
3
Locate the family name and expand it.
4
Right-click on the family type you created and click Properties.
The Type Properties dialog opens. You can define a new type in this dialog.
Creating a New Family
1
Click File menu
➤
New
➤
Family.
The New Family - Select Template File dialog opens to the Templates folder.
2
From the Templates folder, select one of the default family templates (.rft) or navigate to the
folder containing the template to base the family on.
3
Select the family template and click Open.
Setting Subcategories
A subcategory sets the display for the family that you create. Revit Architecture includes several predefined
subcategories for different families, or you can create your own subcategory. See
Creating a Subcategory
on
page 395.
While you create the geometry for your family, you should assign a subcategory to the geometry. This means
that if your family includes 2D and 3D geometry, you should assign a subcategory to both. By assigning a
subcategory to the geometry, you control the line pattern, line weight, line color, and material used when
the geometry displays in a project. For example, if you create a pane of glass in a door in 2D and 3D, you
might want the glass to display as a blue solid line style in wireframe mode and as transparent blue in shaded
mode. See
Wireframe Model Graphics Style
on page 201 and
Shading Model Graphics Style
on page 203.
To set subcategories:
1
Select the geometry you are creating in the Family Editor. If the geometry you want to select
does not highlight, press
TAB
to switch to the correct selection.
2
Click
.
Creating a New Family | 349
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