6
Click Close to exit the wheel.
To invert the vertical axis for the Look tool
1
Display a wheel.
2
Right-click on the wheel and click Options.
3
In the SteeringWheels Options dialog box, click Invert Vertical Axis for Look Tool.
Dragging the cursor downward lowers the target point of the view; while dragging the cursor upward
raises the target point of the view.
4
Click OK.
Orbit Tool
The Orbit tool rotates the current view around a model based on a fixed pivot point.
You use the Orbit tool to change the orientation of a model. The cursor changes to the Orbit cursor. As you
drag the cursor, the model rotates around a pivot point while the view remains fixed.
Specify the Pivot Point
The pivot point is the base point used when rotating the model with the Orbit tool. You can specify the
pivot point in the following ways:
■
Default pivot point
. When you first open a model, the target point of the current view is used as the
pivot point for orbiting the model.
■
Select objects
.You can select objects before the Orbit tool is used to calculate the pivot point. The pivot
point is calculated based on the center of the extents of the selected objects.
■
Center tool
. You can specify a point on the model to use as the pivot point for orbiting with the
Center
tool
on page 183.
■
CTRL+Click and drag
. Press and hold CTRL, click the Orbit wedge on the SteeringWheels, and then drag
the cursor to the point on the model you want to be the pivot point.
Maintain Up Direction
You can control how the model orbits around the pivot point by choosing to maintain the Up direction of
the model. When the Up direction is maintained, orbiting is constrained along the
XY
axis and in the
Z
direction. If you drag the cursor horizontally, the camera moves parallel to the
XY
plane. If you drag the
cursor vertically, the camera moves along the
Z
axis. To control if the Up direction is maintained for the
Orbit tool, you use the SteeringWheels Settings dialog box
186 | Chapter 4 Project Views
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