NOTE
You will nest this family into the host chandelier family, and place multiple instances of this
family (that is, multiple candles) in the chandelier. So this family should represent a single light source
or candle.
a
In this family, create the geometry of the candle. If desired, you can copy and paste the
candle geometry that you created in the host chandelier family.
NOTE
In the sample chandelier shown previously, the candle does not have any geometry.
Instead, it defines the light source only.
b
Define family parameters: Click Settings menu
➤
Family Category and Parameters. Under
Family Parameters, select Light Source, clear Shared, and click OK.
c
Define the geometry of the light source.
See
Defining the Geometry of a Light Source
on page 1117.
Geometry of the
light source for the
chandelier candle
d
Define parameters for the light source.
See
Defining Parameters for Lighting Fixtures and Light Sources
on page 1118.
e
Save the light source family.
In the following steps, this family is referred to as the candle family.
5
Load the candle family into the host chandelier family.
See
Editing a Family Within a Project or Nested Family
on page 353.
6
Place one or more instances of the candle family into the host chandelier family, as follows:
a
Open the host chandelier family in the Family Editor.
b
On the Design Bar, click Component.
c
In the Type Selector, select the candle family.
d
Click in the drawing area to place instances of the light source (candles) in the chandelier.
Use the reference planes to position the candles correctly.
e
Lock the candles to the reference planes.
See
Using Pins to Lock Elements in Place
on page 311.
1112 | Chapter 17 Rendering
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