Description
Name
Applies top, bottom, right, and left clip planes to the model. As you move the clip
plane, part of the model is either hidden or shown.
Crop View
Turns on or off the visibility of the crop region.
Crop Region Visible
Shows or hides the annotation crop.
Annotation Crop
Shows or hides the far clip plane.
Far Clip Active
Turns on or off the visibility of the section box around a 3D view. The box is different
from the crop region in that if you rotate the box, the model moves with it. The
Section Box
viewing area does not change. You can use the section box to clip the viewable
portion of a 3D model; to see the clipping, when the section box is visible, you can
resize it and rotate it with the handles.
Camera
Settings used to create a rendered image of the 3D view. See
Changing Render
Settings for a View
on page 1170.
Render Settings
Indicates whether the 3D view is Perspective. See
Creating a Perspective 3D View
on page 110. This is a read-only value.
Perspective
Height of the camera.
Eye Elevation
Height of the target point.
Target Elevation
Phasing
Phase Filter name applied to the view. See
Phase Filters
on page 1265.
Phase Filter
The Phase name applied for the view. See
Project Phasing
on page 1263.
Phase
Type Properties
Defines the material applied to capped faces in coarse-scale views. In coarse scale
views, the default material is Poche. In medium and fine views, the capped faces of
hosts display the layered structure of the host.
Coarse poche material
Walkthrough Views
A walkthrough is a camera that follows a path that you define. The path comprises frames and key frames.
A key frame is a modifiable frame where you can change the direction and position of the camera.
116 | Chapter 4 Project Views
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