Creating Your Own
Components (Families)
All elements in Revit Architecture are family based. The term, family, describes a concept used throughout Revit Architecture
to help you to manage your data and to make changes easily. Each family element can have multiple types defined within
it, each with a different size, shape, material set, or other parameter variables as designed by the family creator. Changes
to a family type definition propagate through a project and are automatically reflected in every instance of that family
type within the project. This keeps objects coordinated and saves you the time and effort of manually keeping components,
and schedules, up to date.
For additional information on families, and step-by-step tutorials, look for the families topics in the Revit Architecture
tutorials. To access, click Help menu
➤
Tutorials.
You can also access the Revit Architecture Families Guide, which contains restructured, revised, and detailed conceptual
information and tutorials. Download the Revit Architecture Families Guide here:
http://www.autodesk.com/revitarchitecture-documentation
.
Family Editor Basics
Family
A family is a collection of objects, called types. A family groups elements with a common set of
parameters, identical use, and similar graphical representation. Different types within a family may have
different values of some or all parameters, but the set of parameters - their names and their meaning - are
the same. All elements in Revit Architecture are family-based.
Type
A type is a member of a family. Each type has specific parameters that are constant for all instances
of the type that exist in a model; these are Type Parameters. Types also have Instance Parameters, which
may vary for each instance of a type in the model.
Revit Architecture provides a large number of predefined families for use in your project. If you need to
create families for a certain project, Revit Architecture gives you that facility. Creating a new family is easy,
because Revit Architecture provides many templates, including templates for doors, structural members,
windows, furniture, and electrical fixtures; and lets you graphically draw the new family. In addition, you
can create a nested family by loading additional families and inserting instances within the new family. You
do not need to be a programmer to create the families because the templates contain all of the programming,
and all you need to do is fill in the geometry information. See
Nested Families
on page 407.
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