S5PC110_UM
13 12BG2D
13-3
13.4 RENDERING PIPELINE
The rendering pipeline of FIMG-2D V3.0 is illustrated in
Figure 13-2
. The functionality and related registers of
each stage are introduced in detail in the rest of this chapter.
Figure 13-2 FIMG-2D Rendering Pipeline
13.4.1 PRIMITIVE DRAWING
Primitive Drawing determines the pixels to fill, and pass their coordinates to the next stage for further operations.
FIMG-2D V3.0 supports bit block transfer.
13.4.1.1 Bit Block Transfer
A Bit Block Transfer is a transformation of a rectangular block of pixels. Typical applications include copying the
off-screen pixel data to frame buffer, selecting one of two raster operations by mask value, combining to bitmap
patterns by the selected raster operation, changing the dimension of a rectangular image and so on.
Stretch Bit Block Transfer is implemented using Bresnham algorithm and nearest sampling.
13.4.1.1.1 On-Screen Rendering
On-screen bit block transfer copies a rectangular block of pixels on screen to another position on the same
screen. Note that on-screen rendering has the following restriction:
•
SRC_BASE_ADDR_REG
=
DST_BASE_ADDR_REG
•
SRC_SIZE_REG
=
DST_SIZE_REG
•
SRC_COLOR_MODE_REG = DST_COLOR_MODE_REG
13.4.1.1.2 Off-Screen Rendering
Off-screen bit block transfer copies pixel data from off-screen memory to frame buffer. Color format conversion is
performed automatically if SRC_COLOR_MODE_REG differs from DST_COLOR_MODE_REG.
Summary of Contents for S5PC110
Page 4: ...Section 1 OVERVIEW ...
Page 28: ...Section 2 SYSTEM ...
Page 374: ...S5PC110_UM 4 POWER MANAGEMENT 4 14 4 Let DRAMs exit from self refresh mode ...
Page 473: ...S5PC110_UM 6 BOOTING SEQUENCE 6 10 Figure 6 3 Secure Booting Diagram ...
Page 474: ...Section 3 BUS ...
Page 491: ...S5PC110_UM 2 CORESIGHT Figure 2 4 Structure of the Coresight DAP Components 2 8 ...
Page 506: ...Section 4 INTERRUPT ...
Page 537: ...Section 5 MEMORY ...
Page 540: ......
Page 703: ...Section 6 DMA ...
Page 705: ...List of Figures Figure Title Page Number Number Figure 1 1 Two DMA Tops 1 1 ...
Page 737: ...Section 7 TIMER ...
Page 795: ...Section 8 CONNECTIVITY STORAGE ...
Page 883: ...S5PC110_UM 5 USB2 0 HS OTG 5 7 5 6 3 OTG FIFO ADDRESS MAPPING Figure 5 3 OTG FIFO Mapping ...
Page 1100: ...Section 9 MULTIMEDIA ...
Page 1116: ...S5PC110_UM 1 0BDISPLAY CONTROLLER 1 5 Figure 1 2 Block Diagram of the Data Flow ...
Page 1125: ...S5PC110_UM 1 0BDISPLAY CONTROLLER 1 14 1 3 3 2 7 16BPP Display 1555 P1 P2 P3 P4 P5 LCD Panel ...
Page 1145: ...S5PC110_UM 1 0BDISPLAY CONTROLLER 1 34 Figure 1 10 Blending Decision Diagram ...
Page 1149: ...S5PC110_UM 1 0BDISPLAY CONTROLLER 1 38 Figure 1 14 Hue Control Block Diagram ...
Page 1184: ...S5PC110_UM 1 0BDISPLAY CONTROLLER 1 73 ...
Page 1226: ...S5PC110_UM 1 0BDISPLAY CONTROLLER 1 115 ...
Page 1328: ...S5PC110_UM 2 1BCAMERA INTERFACE 2 81 ...
Page 1369: ...S5PC110_UM 4 3BMIPI CSIS 4 2 4 2 BLOCK DIAGRAM Figure 4 1 MIPI CSI System Block Diagram ...
Page 1381: ...S5PC110_UM 4 3BMIPI CSIS 4 14 ...
Page 1431: ...S5PC110_UM 6 5BMULTI FORMAT CODEC 6 39 ...
Page 1471: ...S5PC110_UM 6 5BMULTI FORMAT CODEC 6 79 Figure 6 7 VC1 Parameters ...
Page 1626: ...S5PC110_UM 10 9BHIGH DEFINITION MULTIMEDIA INTERFACE 10 17 Figure 10 10 Channel Status Block ...
Page 1775: ...S5PC110_UM 13 12BG2D 13 6 FIMG 2D FIMG 2D FIMG 2D Figure 13 3 Rotation and Flip Example ...
Page 1798: ...Section 10 AUDIO ETC ...
Page 1803: ...S5PC110_UM 1 AUDIO SUBSYSTEM 1 2 Figure 8 7 Keypad I F Block Diagram 8 8 ...
Page 1951: ...Section 11 SECURITY ...
Page 1954: ...List of Tables Table Title Page Number Number Table 1 1 Security Features of S5PC110 1 2 ...
Page 1964: ...S5PC110_UM 2 ADVANCED CRYPTO ENGINE Figure 2 9 DES Byte Swapping Scheme 2 9 ...
Page 2005: ...Section 12 ETC ...
Page 2039: ...Section 13 SIZE BALL MAP ...