18-10
MB86R02 ‘Jade-D’ Hardware Manual V1.64
Texture mapping
MB86R02 'Jade-D' supports texture mapping to map an image pattern onto the surface of plane.
The texture pattern can be laid out in the graphics memory. In this case, max. 4096
×
4096 pixels
can be used.
For drawing 8-bit color, only point sampling can be specified for texture interpolation; only decal
can be specified for the blend mode.
Texture Mapping Modes
Function
Description
Filtering
Point sample
Bi-linear filter
Coordinates correction
Linear
Perspective
Blend
Decal
Modulate
Stencil
Alpha blend
Normal
Stencil
Stencil alpha
Wrap
Repeat
Cramp
Border
18.3.7 Others
Top-left rule non-applicable mode
In addition to the top-left rule applicable mode in which the triangle borders are compatible with
Coral PA, the top-left rule non-applicable mode can be used.
Caution: Use perspective correct mode when use texture at the top-left rule non-applicable mode.
Top-left rule non-applicable primitives cannot use geometry clip function.
Non-top-left-part’s pixel quality is less than body (using approximate calculation)
Summary of Contents for MB86R02
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Page 76: ...3 2 MB86R02 Jade D Hardware Manual V1 64 Figure 3 1 Memory map 1 ...
Page 77: ...3 3 MB86R02 Jade D Hardware Manual V1 64 Figure 3 2 Memory map 2 ...
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Page 214: ...11 7 MB86R02 Jade D Hardware Manual V1 64 15 16 cycles initial value ...
Page 497: ...18 139 MB86R02 Jade D Hardware Manual V1 64 VSYNC is output 1 dot clock faster than HSYNC ...
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Page 682: ...22 2 MB86R02 Jade D Hardware Manual V1 00 FUJITSU PROPRIETARY AND CONFIDENTIAL ...
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