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S5PC100 USER’S MANUAL (REV1.0)
3D-ACCELERATOR
9.6-37
4 VERTEX SHADER
4.1 OVERVIEW
The vertex shader is the 3D graphics specific processor that processes vertices instead of traditional fixed-
function graphics pipeline. The vertex shader can enable the user-defined special effects more than the common
transform and lighting. This vertex shader supports the shader model 3.0 including the features of vertex texture
and various flow controls. Refer DirectX reference, OpenGL 2.0 specification and OpenGL shading language
specification for more information.
4.2 INITIAL OPERATION
Vertex shader program is composed of instruction sequences, constant floating-point values for the arithmetic
operations, constant integer and boolean values for the flow control. These should be stored in the register or
memory region before executing the program. Vertex shader starts automatically when the host writes all
attributes for a vertex.
4.3 VERTEX SHADER SPECIAL REGISTERS
The shader instruction and the constant values should be stored in the special register region for the vertex
shader operation. These registers can be updated via the host interface.
4.3.1
Instruction Memory (VS_INSTMEM)
y
Instruction Memory of The Vertex Shader, R/W, Address = 0x0001_0000
y
Instruction Memory of The Vertex Shader, R/W, Address = 0x0001_1FFF
The instruction memory has 512 slots and 1 slot is composed of 4 words.
Summary of Contents for S5PC100
Page 21: ...MEMORY MAP S5PC100 USER S MANUAL REV1 0 1 2 2 ...
Page 34: ...S5PC100 USER S MANUAL REV1 0 BALL MAP SIZE POP 1 1 9 1 4 MCP CONNECTION ...
Page 49: ...IROM CODE S5PC100 USER S MANUAL REV1 0 2 6 4 12 Mhz 300 0 Mhz 100 0 Mhz 79 5 Mhz 20 6 Mhz ...
Page 174: ...CLOCK CONTROLLER S5PC100 USER S MANUAL REV1 0 2 3 24 Rs 0ohm Rf 1Mohm CL 10 35pF ...
Page 322: ...CORESIGHT S5PC100 USER S MANUAL REV1 0 3 2 4 Figure 3 2 2 S5PC100 Coresight Structure ...
Page 330: ...CORESIGHT S5PC100 USER S MANUAL REV1 0 3 2 12 Figure 3 2 7 ETB Block Diagram ...
Page 345: ...S5PC100 USER S MANUAL REV1 0 ASYNC BRIDGE 3 4 3 Figure 3 4 2 Asynchronous Bridge Components ...
Page 359: ...S5PC100 USER S MANUAL REV1 0 VECTORED INTERRUPT CONTROLLER 4 1 3 Figure 4 1 2 VIC Daisy Chain ...
Page 651: ...S5PC100 USER S MANUAL REV1 0 UART 8 1 27 Figure 8 1 10 UINTSP UINTP and UINTM block diagram ...
Page 652: ...UART S5PC100 USER S MANUAL REV1 0 8 1 28 NOTES ...
Page 743: ...S5PC100 USER S MANUAL REV1 0 MIPI HSI INTERFACE CONTROLLER 8 6 13 ...
Page 756: ...MIPI HSI INTERFACE CONTROLLER S5PC100 USER S MANUAL REV1 0 8 6 26 NOTES ...
Page 800: ...MIPI CSIS S5PC100 USER S MANUAL REV1 0 8 8 10 NOTES ...
Page 816: ...USB HOST CONTROLLER S5PC100 USER S MANUAL REV1 0 8 9 16 ...
Page 935: ...S5PC100 USER S MANUAL REV1 0 MODEM INTERFACE 8 11 13 NOTES ...
Page 1111: ...S5PC100 USER S MANUAL REV1 0 IMAGE ROTATOR 9 2 3 3 4 180 DEGREE ROTATION ...
Page 1112: ...IMAGE ROTATOR S5PC100 USER S MANUAL REV1 0 9 2 4 3 5 90 AND 270 DEGREE ROTATION ...
Page 1118: ...S5PC100 USER S MANUAL REV1 0 CAMERA INTERFACE 9 3 3 Figure 9 3 2 Camera Interface Overview ...
Page 1181: ...JPEG S5PC100 USER S MANUAL REV1 0 9 4 6 Figure 9 4 5 YCbCr4 2 2 Color Format ...
Page 1199: ...JPEG S5PC100 USER S MANUAL REV1 0 9 4 24 NOTES ...
Page 1245: ...3D ACCELERATOR S5PC100 USER S MANUAL REV1 0 9 6 18 ...
Page 1353: ...TVOUT VIDEO DAC S5PC100 USER S MANUAL REV1 0 9 7 32 ...
Page 1452: ...S5PC100 USER S MANUAL REV1 0 VIDEO PROCESSOR 9 8 43 NOTES ...
Page 1482: ...MIXER S5PC100 USER S MANUAL REV1 0 9 9 30 NOTES ...
Page 1664: ...S5PC100 USER S MANUAL REV1 0 I2S CONTROLLER 5 1CH 10 2 31 NOTES ...
Page 1701: ...AC97 CONTROLLER S5PC100 USER S MANUAL REV1 0 10 4 18 NOTES ...
Page 1731: ...SPDIF TRANSMITTER S5PC100 USER S MANUAL REV1 0 10 6 16 NOTES ...
Page 1744: ...S5PC100 USER S MANUAL REV1 0 ADC AND TOUCH SCREEN INTERFACE 10 7 13 NOTES ...
Page 1750: ...KEYPAD INTERFACE S5PC100 USER S MANUAL REV1 0 10 8 6 Figure 10 8 7 Keypad I F Block Diagram ...
Page 1755: ...S5PC100 USER S MANUAL REV1 0 KEYPAD INTERFACE 10 8 11 NOTES ...
Page 1779: ...SECURE DOMAIN MANAGER S5PC100 USER S MANUAL REV1 0 11 2 22 NOTES ...