Scene Memory
Using the Event List function
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RIVAGE PM10 Operation Manual
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Recalling events from an event list
1.
Press the SCENE field on the menu bar.
2.
Press the EVENT LIST tab to access the EVENT LIST screen.
This screen contains the following items.
1
EVENT LIST ENABLE/DISABLE button
Enables or disables an event list.
If an event list is enabled, the SCENE field on the menu bar will display the number and title of
the next event to be recalled.
2
List
This area displays a list of events added to the even list.
The currently-selected event is displayed in lighter gray, and the event recalled most recently is
displayed in darker gray.
3
Automatic highlighted event return button
Switches on/off the Automatic highlighted event return function that returns the highlight to
the most recently-executed event in the list when the EVENT LIST screen is next displayed.
4
EVENT SELECT knob
Use the corresponding screen encoder or the [TOUCH AND TURN] knob to select an event.
5
EVENT RECALL buttons
• DIRECT button
Immediately recalls the currently-selected event.
• PREV button
Directly recalls the event that immediately precedes the most-recently recalled event.
• NEXT button
Directly recalls the event that immediately follows the most-recently recalled event.
NOTE
You can assign the function of the PREV or NEXT button to a USER DEFINED key.
6
MOVE button
• UP button
Moves the currently-selected event up step-by-step in the event list.
• DOWN button
Moves the currently-selected event down step-by-step in the event list.
3.
Rotate the screen encoder to select the number of the first scene you want to
start recalling.
4.
Press the EVENT RECALL button.
5.
The events you selected in step 4 will be recalled.
Caution
While Overlay is enabled, if you recall a scene that was stored or globally-pasted with added
Overlay offset values, both the current offset values and the original offset values will be applied
to the scene, thus doubling the offset value. In this case, an extremely high volume sound may
be output. Be sure to confirm the status of a scene to recall, and the on/off status of Overlay,
before recalling the scene.
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