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TC1796
System Units (Vol. 1 of 2)
Program Memory Unit
User’s Manual
7-44
V2.0, 2007-07
PMU, V2.0
D0BUSY
2
rh
DFLASH Bank 0 Busy
This flag indicates the busy state of DFLASH bank 0
during program or erase operations. It also indicates
when the DFLASH bank 0 is not in Read Mode, e.g.
in ramp-up state. D0BUSY is cleared by any reset
operation.
0
B
DFLASH bank 0 is ready and in Read Mode.
(default after reset)
1
B
DFLASH bank 0 is busy (program, erase,
ramp-up or sleep mode) and it is not in Read
Mode.
D1BUSY
3
rh
DFLASH Bank 1 Busy
This flag indicates the busy state of DFLASH bank 1
during program or erase operations. It also indicates
when the DFLASH bank 1 is not in Read Mode, e.g.
in ramp-up state. D0BUSY is cleared by any reset
operation.
0
B
DFLASH bank 1 is ready and in Read Mode.
(default after reset)
1
B
DFLASH bank 1 is busy (program, erase,
ramp-up or sleep mode) and it is not in Read
Mode.
PROG
4
rh
Programming State
This flag indicates whether PFLASH or DFLASH is
currently programmed or have been programmed.
PROG is set with the last cycle of a write page
command. After a programming operation, this bit
remains set. PROG is cleared by a Clear Status
command or by a power-on reset.
0
B
There is no programming operation running,
requested or finished.
1
B
A programming operation (write page) is
running, requested or finished.
Field
Bits
Type Description