Using Help
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340
Adobe Photoshop Help
Applying Filters for Special Effects
Using Help
|
Contents
|
Index
Back
340
Crossing
A white spotlight with medium (35) intensity and a wide (69) focus.
Crossing Down
Two white spotlights with medium (35) intensity and wide (100) focus.
Default
A white spotlight with a medium intensity and a wide focus.
Five Lights Down/Five Lights Up
Five white spotlights down or up with full (100)
intensity and wide (60) focus.
Flashlight
An omni yellow light with medium (46) intensity.
Flood Light
A white spotlight with medium (35) intensity and wide (69) focus.
Parallel Directional
A directional blue light with full (98) intensity and no focus.
RGB Lights
Red, blue, and green lights that produce a light of medium (60) intensity and
wide (96) focus.
Soft Direct Lights
Two unfocused white and blue directional lights. White has a soft (20)
intensity. Blue has a medium (67) intensity.
Soft Omni
A soft omni light of medium (50) intensity.
Soft Spotlight
A white spotlight with full (98) intensity and wide (100) focus.
Three Down
Three white spotlights with soft (35) intensity and wide (96) focus.
Triple Spotlight
Three spotlights with slight (35) intensity and wide (100) focus.
To add a light:
In the Lighting Effects dialog box, drag the light icon at the bottom of the dialog box into
the preview area. Repeat as desired for a maximum of 16 lights.
To delete a light:
In the Lighting Effects dialog box, drag the light by its center circle to the Trash button at
the bottom right of the preview window.
To create a new style:
1
In the Lighting Effects dialog box, choose Default for Style.
2
Drag the light icon at the bottom of the dialog box into the preview area. Repeat as
desired for a maximum of 16 lights.
To save a style:
1
In the Lighting Effects dialog box, click Save.
2
Name the style, and click OK.
Saved styles include all of the settings for each light and appear in the Style menu
whenever you open the image.
To delete a style:
In the Lighting Effects dialog box, choose a style, and then click Delete.
Using a Lighting Effects texture
The Texture Channel in the Lighting Effects dialog box lets you use a grayscale texture
such as paper or water to control how light reflects off an image. You can use any channel
in your image (including a channel copied from a different image) as a texture, or you can
create your own texture. For an embossed text effect, use a channel with white text on a
black background, or vice versa.