
668
Index
erasing 149
flipping 221
grouping 211
hiding from screen readers 521
making accessible 517
matching size 222
modifying with Envelope modifier 219
moving 212
pasting 213
resizing 219
restoring transformed 221
rotating 219
scaling 219
selecting 208
selecting with a selection marquee 209
selection highlighting 208
sending backward 215
sending to back 215
size, matching 222
skewing 220
snapping 152
stacking 215
transformed, copying 214
transformed, restoring 221
transforming freely 217
onion skin markers
changing display of 267
moving 266
Onion Skin Outlines button 266
onion skinning 266
opaque windowless mode, and accessibility 514
Open as Library command 31
Open command 23
opening a document 22
Optimize option 149
optimizing
curves 149
documents 64
GIF colors 470
PNG colors 474
Orient to Path option, for motion tweening 255, 256
Outlines command 64
Oval tool 137
Over state (for buttons) 87
overlayChildren parameter 350
Override Sound Settings option 463
P
Page Setup command (Windows only) 68
Paint Bucket tool
applying fills with 120
Gap Size modifier 121
Lock Fill modifier 124
painting
closing gaps with the Paint Bucket tool 121
tools 133
panels
Accessibility.
See
Accessibility panel
Actions 102
Align 221, 222
Color Mixer 117
Color Swatches.
See
Color Swatches panel
Component inspector.
See
Component inspector
Flash Project 70
History.
See
History panel
Info.
See
Info panel
Library.
See
Library panel
Scene 45
Strings.
See
Strings panel
Transform.
See
Transform panel
parameters
entering in Actions panel 329
for screens 349
_parent alias 40
parent screen, defined 338
parent-child relationships 38
passwords for debugging files 462
Paste command 213
Paste Frames command 265
Paste in Place command 213
pasting
history steps 57
objects 213
screens 353
path expression, for data binding 405, 446
paths
adjusting anchor points in 143
tweening along 257
Pen tool
adjusting anchor points with 143
corner points 142
curve points 142
drawing curved paths 140
drawing straight lines 139
Summary of Contents for FLASH 8-FLASH
Page 1: ...Using Flash ...
Page 12: ...12 Contents ...
Page 110: ...110 Using Symbols Instances and Library Assets ...
Page 128: ...128 Working with Color Strokes and Fills ...
Page 156: ...156 Drawing ...
Page 190: ...190 Working with Text ...
Page 224: ...224 Working with Graphic Objects ...
Page 270: ...270 Creating Motion ...
Page 310: ...310 Working with Video ...
Page 362: ...362 Working with Screens Flash Professional Only ...
Page 386: ...386 Creating Multilanguage Text ...
Page 454: ...454 Data Integration Flash Professional Only ...
Page 500: ...500 Publishing ...
Page 534: ...534 Creating Accessible Content ...