
Managing media assets with the library
35
To delete a library item:
1.
Select the item and click the trash can icon at the bottom of the Library panel.
2.
In the warning box that appears, select Delete Symbol Instances (the default) to delete the
library item and all its instances. Deselect the option to delete only the symbol, which leaves
the instances on the Stage.
3.
Click Delete.
Finding unused library items
To make organizing a document easier, you can locate unused library items and delete them.
To find unused library items:
■
Do one of the following:
■
Select Unused Items from the Library options menu.
■
Sort library items by the Use Count column.
See
“Sorting items in the Library panel” on page 33
.
Updating imported files in the Library panel
If you use an external editor to modify files that you have imported into Flash, such as
bitmaps or sound files, you can update the files in Flash without reimporting them. You can
also update symbols that you have imported from external Flash documents. Updating an
imported file replaces its contents with the contents of the external file.
To update an imported file:
1.
Select the imported file in the Library panel.
2.
Select Update from the Library options menu.
NO
TE
It is not necessary to delete unused library items to reduce a Flash document’s file size
because unused library items are not included in the SWF file. However, items linked for
export are included in the SWF file. For more information, see
“Using shared library
assets” on page 104
.
Summary of Contents for FLASH 8-FLASH
Page 1: ...Using Flash ...
Page 12: ...12 Contents ...
Page 110: ...110 Using Symbols Instances and Library Assets ...
Page 128: ...128 Working with Color Strokes and Fills ...
Page 156: ...156 Drawing ...
Page 190: ...190 Working with Text ...
Page 224: ...224 Working with Graphic Objects ...
Page 270: ...270 Creating Motion ...
Page 310: ...310 Working with Video ...
Page 362: ...362 Working with Screens Flash Professional Only ...
Page 386: ...386 Creating Multilanguage Text ...
Page 454: ...454 Data Integration Flash Professional Only ...
Page 500: ...500 Publishing ...
Page 534: ...534 Creating Accessible Content ...