Breaking text apart
177
About transforming text
You can transform text blocks in the same ways that you transform other objects. You can
scale, rotate, skew, and flip text blocks to create interesting effects. When you scale a text
block as an object, increases or decreases in point size are not reflected in the Property
inspector.
The text in a transformed text block can still be edited, although severe transformations may
make it difficult to read.
For more information about transforming text blocks, see
Chapter 8, “Working with Graphic
Objects,” on page 207
.
Using Timeline effects with text
You can use Timeline effects to easily add animation to text. Timeline effects are prebuilt
animation effects that let you add motion to text with a minimum of effort. For example, you
can use Timeline effects to make text bounce, fade in or out, or explode. For more
information on using each effect, see
“Using Timeline effects” on page 244
.
Breaking text apart
You can break apart text to place each character in a separate text block. After you break text
apart, you can quickly distribute the text blocks to separate layers and animate each block
separately. For information on distributing objects to layers, see
“Distributing objects to layers
for tweened animation” on page 252
. For general information on animation, see
Chapter 10,
“Creating Motion,” on page 243
.
You can also convert text to its component lines and fills to reshape, erase, and otherwise
manipulate it. As with any other shape, you can individually group these converted characters,
or change them to symbols and animate them. After you convert text to lines and fills, you
can no longer edit the text.
NO
TE
You cannot break apart text in scrollable text fields.
Summary of Contents for FLASH 8-FLASH
Page 1: ...Using Flash ...
Page 12: ...12 Contents ...
Page 110: ...110 Using Symbols Instances and Library Assets ...
Page 128: ...128 Working with Color Strokes and Fills ...
Page 156: ...156 Drawing ...
Page 190: ...190 Working with Text ...
Page 224: ...224 Working with Graphic Objects ...
Page 270: ...270 Creating Motion ...
Page 310: ...310 Working with Video ...
Page 362: ...362 Working with Screens Flash Professional Only ...
Page 386: ...386 Creating Multilanguage Text ...
Page 454: ...454 Data Integration Flash Professional Only ...
Page 500: ...500 Publishing ...
Page 534: ...534 Creating Accessible Content ...