246
Creating Motion
Distributed duplication
Duplicates a selected object the number of
times entered in the settings. The first
element is a copy of the original object. The
objects are modified in increments until the
final object reflects the parameters entered
in the settings.
•
Number of copies
•
Offset distance, x position, in pixels
•
Offset distance, y position, in pixels
•
Offset rotation, in degrees
•
Offset start frame, in frames across Timeline
•
Exponential scaling by x, y scale, in
delta percentage
•
Linear scaling by x, y scale, in delta
percentage
•
Final alpha, in percentage
•
Change color, select/deselect
•
Final color, in RGB hex value (final copy has
this color value; intermediate copies gradually
transition to it)
•
Duplication delay, in frames (results in pause
between copies)
Blur
Creates a motion blur effect by changing the
alpha value, position, or scale of an object
over time.
•
Effect duration, in frames
•
Allow horizontal blur
•
Allow vertical blur
•
Direction of blur
•
Number of steps
•
Starting scale
Drop shadow
Creates a shadow below the selected
element.
•
Color, in hex RGB value
•
Alpha transparency, in percentage
•
Shadow offset, in
x, y
offset, in pixels
Expand
Expands, contracts, or expands and
contracts objects over time. This effect
works best with two or more objects
grouped together or combined in a movie
clip or graphic symbol. Objects containing
text or letters work well with this effect.
•
Expand duration, in frames
•
Expand, squeeze, both
•
Expand direction, to left, from center, to right
•
Fragment offset, in pixels
•
Shift group center by,
x, y
offset, in pixels
•
Change fragment size by, height, width, in
pixels
Motion effect name and description Settings
Summary of Contents for FLASH 8-FLASH
Page 1: ...Using Flash ...
Page 12: ...12 Contents ...
Page 110: ...110 Using Symbols Instances and Library Assets ...
Page 128: ...128 Working with Color Strokes and Fills ...
Page 156: ...156 Drawing ...
Page 190: ...190 Working with Text ...
Page 224: ...224 Working with Graphic Objects ...
Page 270: ...270 Creating Motion ...
Page 310: ...310 Working with Video ...
Page 362: ...362 Working with Screens Flash Professional Only ...
Page 386: ...386 Creating Multilanguage Text ...
Page 454: ...454 Data Integration Flash Professional Only ...
Page 500: ...500 Publishing ...
Page 534: ...534 Creating Accessible Content ...