About creating motion and interactivity
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About adding media content
You can add media content to a Flash document in the Flash authoring environment. You can
create vector artwork or text directly in Flash; import vector artwork, bitmaps, video, and
sound; and create
symbols
, reusable media content such as buttons.
You can also use ActionScript to add media content to a document dynamically. For more
information on ActionScript, see
Learning ActionScript 2.0 in Flash
.
Media content that you add in the authoring environment includes the following:
Vector artwork
You can create vector artwork with the Flash drawing and painting tools or
import artwork from another application. See
Chapter 5, “Drawing,” on page 129
and
Chapter 7, “Using Imported Artwork,” on page 191
.
Text
You can create
static
text, text whose contents and appearance you determine when
you author the document. You can also create
dynamic
text fields, which display text that
updates dynamically during runtime, and
input
text fields, which let users enter text for forms
or other purposes. See
Chapter 6, “Working with Text,” on page 157
.
Bitmaps
You can import bitmaps from other applications, use a bitmap as a file, convert
the bitmap to vector artwork, and modify it in other ways. See
Chapter 7, “Using Imported
Artwork,” on page 191
.
Video
You can import video clips from other applications as embedded or linked files, and
select compression and editing options. See
Chapter 11, “Working with Video,” on page 271
.
Sound
You can import sound files from other applications and use them as event sounds or
streaming sounds in a document. See
Chapter 12, “Working with Sound,” on page 311
.
Symbols
You can use symbols, objects that you create once and reuse multiple times.
Symbols can be movie clips, buttons, or graphics. Each symbol has its own Timeline. See
Chapter 3, “Using Symbols, Instances, and Library Assets,” on page 77
.
About creating motion and interactivity
Flash provides several ways for you to easily add motion and interactivity to your documents,
which creates a compelling user experience. For example, you can make visual elements, such
as text, graphics, buttons, or movie clips, move or disappear; you can link to another URL;
and you can load another document or movie clip into the current document. The following
features let you add motion and interactivity:
Timeline effects
are prebuilt animations that you can apply to text, graphics, bitmaps, and
buttons, to add motion to visual elements with little effort. See
“Using Timeline effects”
on page 244
.
Summary of Contents for FLASH 8-FLASH
Page 1: ...Using Flash ...
Page 12: ...12 Contents ...
Page 110: ...110 Using Symbols Instances and Library Assets ...
Page 128: ...128 Working with Color Strokes and Fills ...
Page 156: ...156 Drawing ...
Page 190: ...190 Working with Text ...
Page 224: ...224 Working with Graphic Objects ...
Page 270: ...270 Creating Motion ...
Page 310: ...310 Working with Video ...
Page 362: ...362 Working with Screens Flash Professional Only ...
Page 386: ...386 Creating Multilanguage Text ...
Page 454: ...454 Data Integration Flash Professional Only ...
Page 500: ...500 Publishing ...
Page 534: ...534 Creating Accessible Content ...