Automating tasks with the Commands menu
59
Creating and managing commands
You can create a command from selected steps in the History panel. In the Manage Saved
Commands dialog box, you can rename or delete commands.
To create a command:
1.
Select a step or set of steps in the History panel.
2.
Select Save As Command from the History panel options menu.
3.
Enter a name for the command and click OK.
The command appears in the Commands menu.
To edit the names of commands in the Commands menu:
1.
Select Commands > Edit Command List.
2.
Select a command to rename and enter a new name for it.
3.
Click Close.
To delete a name from the Commands menu:
1.
Select Commands > Edit Command List.
2.
Select a command.
3.
Click Delete, and click Close.
Running commands
You can use the commands that you create by selecting the command name from the
Commands menu.
You can also run commands that are available on your system as JavaScript or Flash
JavaScript files.
To use a saved command:
■
Select the command from the Commands menu.
To run a JavaScript or Flash JavaScript command:
1.
Select Commands > Run Command.
2.
Navigate to the script that you want to run, and click Open.
NO
TE
The command is saved as a JavaScript file (with the extension .jsfl) in your
Flash 8\language\First Run\Commands folder.
Summary of Contents for FLASH 8-FLASH
Page 1: ...Using Flash ...
Page 12: ...12 Contents ...
Page 110: ...110 Using Symbols Instances and Library Assets ...
Page 128: ...128 Working with Color Strokes and Fills ...
Page 156: ...156 Drawing ...
Page 190: ...190 Working with Text ...
Page 224: ...224 Working with Graphic Objects ...
Page 270: ...270 Creating Motion ...
Page 310: ...310 Working with Video ...
Page 362: ...362 Working with Screens Flash Professional Only ...
Page 386: ...386 Creating Multilanguage Text ...
Page 454: ...454 Data Integration Flash Professional Only ...
Page 500: ...500 Publishing ...
Page 534: ...534 Creating Accessible Content ...