24
Working with Flash Documents
4.
For Dimensions, do one of the following:
■
To specify the Stage size in pixels, enter values in the Width and Height text boxes.
The default document size is 550 x 400 pixels. The minimum size is 1 x 1 pixels; the
maximum is 2880 x 2880 pixels.
■
To set the Stage size so that there is equal space around the content on all sides, click
the Contents button to the right of Match. To minimize document size, align all
elements to the upper left corner of the Stage, and then click Contents.
■
To set the Stage size to the maximum available print area, click Printer. This area is
determined by the paper size minus the current margin selected in the Margins area of
the Page Setup dialog box (Windows) or the Print Margins dialog box (Macintosh).
■
To set the Stage size to the default size, click Default.
5.
To set the background color of your document, click the triangle in the Background Color
box and select a color from the palette.
6.
To specify the unit of measure for rulers that you can display along the top and side of the
application window, select an option from the pop-up menu in the upper right. For more
information, see “Using the grid, guides, and rulers” in
Getting Started with Flash
.(This
setting also determines the units used in the Info panel.)
7.
Do one of the following:
■
To make the new settings the default properties for your new document only, click
OK.
■
To make the new settings the default properties for all new documents, click Make
Default.
To create a new document from a template:
1.
Select File > New.
2.
Click the Templates tab.
3.
Select a category from the Category list, and select a document from the Category Items
list.
4.
Click OK.
To open a new window in the current document:
■
Select Window > Duplicate Window.
To change document properties with the Property inspector:
1.
Deselect all assets, then select the Selection tool.
2.
If the Property inspector is not visible, select Window > Properties.
Summary of Contents for FLASH 8-FLASH
Page 1: ...Using Flash ...
Page 12: ...12 Contents ...
Page 110: ...110 Using Symbols Instances and Library Assets ...
Page 128: ...128 Working with Color Strokes and Fills ...
Page 156: ...156 Drawing ...
Page 190: ...190 Working with Text ...
Page 224: ...224 Working with Graphic Objects ...
Page 270: ...270 Creating Motion ...
Page 310: ...310 Working with Video ...
Page 362: ...362 Working with Screens Flash Professional Only ...
Page 386: ...386 Creating Multilanguage Text ...
Page 454: ...454 Data Integration Flash Professional Only ...
Page 500: ...500 Publishing ...
Page 534: ...534 Creating Accessible Content ...