448
Data Integration (Flash Professional Only)
The following example shows a sample results packet for an update packet that has no errors
and contains no XML updates:
<results_packet nullValue="{_NULL_}" transID="46386292065:Wed Jun 25
15:52:34 GMT-0700 2003"/>
A sample results packet (with XML updates) follows:
<results_packet nullValue="{_NULL_}" transID="46386292065:Wed Jun 25
15:52:34 GMT-0700 2003">
<operation op="remove" id="11295627479" msg="The record could not be
found"/>
<operation op="update" id="02938027477">
<attribute name="id" curValue="105" msg="Invalid field value" />
</operation>
</results_packet>
The results packet can contain an unlimited number of operation nodes. Operation nodes
contain the results of operations from the update packet. Each operation node should have
the following attributes/child nodes:
■
op
: An attribute describing the type of operation that was attempted. Must be insert,
delete, or update.
■
id:
An attribute that holds the ID from the operation node that was sent out
■
msg (optional): An attribute containing a message string that describes the problem that
occurred when attempting the operation
■
field
: 0, 1, or more child nodes that give field-level specific information. Each field node,
at a minimum, should have a
name
attribute, which contains the field name, and a
msg
attribute, which gives the field-level message. It can also optionally contain a
curValue
attribute, which holds the most up-to-date value for that field in that row on the server.
Server-side requirements for resolving data for
RDBMS
This section describes requirements that your server code must fulfill. It contains information
relevant for the server administrator who is handling server-side functions for your Flash
application. It contains the following topics:
■
Example of an RDMBSResolver component XML update packet
■
About receiving results from an external data source
In addition to the information in this section, see the DevNet article “Using the
RDBMSResolver to Update a Database” at
www.macromedia.com/devnet/mx/flash/articles/
delta_packet.html.
Summary of Contents for FLASH 8-FLASH
Page 1: ...Using Flash ...
Page 12: ...12 Contents ...
Page 110: ...110 Using Symbols Instances and Library Assets ...
Page 128: ...128 Working with Color Strokes and Fills ...
Page 156: ...156 Drawing ...
Page 190: ...190 Working with Text ...
Page 224: ...224 Working with Graphic Objects ...
Page 270: ...270 Creating Motion ...
Page 310: ...310 Working with Video ...
Page 362: ...362 Working with Screens Flash Professional Only ...
Page 386: ...386 Creating Multilanguage Text ...
Page 454: ...454 Data Integration Flash Professional Only ...
Page 500: ...500 Publishing ...
Page 534: ...534 Creating Accessible Content ...