
Changing the appearance of a learning interaction
565
Changing the images in a graphical learning
interaction
For Drag and Drop, Hot Spot, and Hot Object learning interactions, you change the
appearance of the graphic
distractors
(the selectable choices) in the interaction to suit the
purposes of your course.
To change the images in a graphical learning interaction:
1.
If it has not been broken apart, select the learning interaction movie clip and the select
Modify > Break Apart.
2.
Select the placeholder graphical objects, such as the four placeholder Drag objects and four
placeholder Target objects, and delete them.
3.
To add your own custom Drag object(s), create or import a graphic and convert it to a
movie clip symbol (Modify > Convert to Symbol).
4.
Place an instance of the symbol in the desired location on the Stage. In the Property
inspector, type the name of the movie clip instance, such as DragA, in the Instance Name
text box.
5.
In the Component inspector for the interaction, enter the same instance name (such as
DragA) of the movie clip in the appropriate Name text box. The Component inspector
should include only the unique instance names of the movie clips that you’re using for the
current interaction.
6.
Repeat steps 3–5 for additional graphical objects within the interaction.
Changing buttons, check boxes, and radio buttons
The learning interactions use the Flash user interface (UI) Button, CheckBox, RadioButton
and TextInput components. You must use these UI components within the learning
interaction movie clips. The learning interaction scripts use the internal features of the UI
components to function properly.
The quiz templates already contain all the necessary UI components for each interaction. To
use UI components in Flash MX or later documents, you must publish the SWF file using
ActionScript 2.0.
NO
TE
The graphics for navigation buttons and for True or False and Multiple Choice
interactions are created using Flash UI components. Only intermediate and
advanced users should change these graphics. For more information, see Chapter 5,
“Customizing Components” in
Using Components
.You can also resize and slightly
modify the appearance of these graphics. See
“Changing buttons, check boxes, and
radio buttons”
.
Summary of Contents for FLASH 8-FLASH
Page 1: ...Using Flash ...
Page 12: ...12 Contents ...
Page 110: ...110 Using Symbols Instances and Library Assets ...
Page 128: ...128 Working with Color Strokes and Fills ...
Page 156: ...156 Drawing ...
Page 190: ...190 Working with Text ...
Page 224: ...224 Working with Graphic Objects ...
Page 270: ...270 Creating Motion ...
Page 310: ...310 Working with Video ...
Page 362: ...362 Working with Screens Flash Professional Only ...
Page 386: ...386 Creating Multilanguage Text ...
Page 454: ...454 Data Integration Flash Professional Only ...
Page 500: ...500 Publishing ...
Page 534: ...534 Creating Accessible Content ...