
Viewing and creating tab order and reading order
525
2.
In the Accessibility panel, select Make Movie Accessible (the default setting) to expose the
document to screen readers.
3.
Select or deselect the Make Children Accessible option to expose or omit any accessible
objects in the document to screen readers.
4.
If you selected Make Movie Accessible in step 3, enter information for the document as
needed:
■
Enter a name for the document in the Name text box.
■
Enter a description of the document in the Description text box.
5.
Select Auto Label (the default setting) to use text objects as automatic labels for accessible
buttons or input text fields contained in the document. Deselect this option to turn off
automatic labeling and expose text objects to screen readers as text objects.
Using sound with screen readers
Sound is the most important medium for most screen reader users. Consider how any sound
in your document will interact with the text spoken aloud by screen readers. It might be
difficult for screen reader users to hear what their screen readers are saying if your Flash
application contains loud sounds.
Viewing and creating tab order and
reading order
There are two aspects to tab indexing order—the
tab order
in which a user navigates through
the web content and the order in which things are read by the screen reader, called the
reading
order
.
Flash Player uses a tab index order from left to right and top to bottom. However, if this is not
the order you want to use, you can customize both the tab and reading order using the
tabIndex
property in ActionScript (in ActionScript, the
tabIndex
property is synonymous
with the reading order).
NO
TE
Flash Player 8 no longer requires that you add all of the objects in a FLA file to a list of
tab index values. Even if you do not specify a tab index for all objects, each object will be
read correctly with a screen reader.
Summary of Contents for FLASH 8-FLASH
Page 1: ...Using Flash ...
Page 12: ...12 Contents ...
Page 110: ...110 Using Symbols Instances and Library Assets ...
Page 128: ...128 Working with Color Strokes and Fills ...
Page 156: ...156 Drawing ...
Page 190: ...190 Working with Text ...
Page 224: ...224 Working with Graphic Objects ...
Page 270: ...270 Creating Motion ...
Page 310: ...310 Working with Video ...
Page 362: ...362 Working with Screens Flash Professional Only ...
Page 386: ...386 Creating Multilanguage Text ...
Page 454: ...454 Data Integration Flash Professional Only ...
Page 500: ...500 Publishing ...
Page 534: ...534 Creating Accessible Content ...