Batch Processing Utilities
B
268
Lightscape
The extension of the image file determines the format into which the image will be saved. The following exten-
sions are supported:
The 48-bit color output is available only if your graphics card supports that display mode.
T
o convert radiosity meshes to textures using the lsm2t utility:
1.
Choose Start | Programs | MS-DOS Prompt.
A DOS window appears.
2.
At the command line, type the following, then press Enter:
CD “\PROGRAM FILES\LIGHTSCAPE\BIN”
Note:
If the path to the Lightscape application files differs from above, enter it instead.
3.
Using the following syntax, type a command at the command line, then press Enter:
lsm2t [options] solution_file texture_base_name
Texture files are created to represent the lighting.
L
SM2T Options
The following table describes the options available for this utility:
File Extension:
Format:
.bmp
Windows native file format.
.tga
Targa, TrueVision format.
.tif
TIFF—24-bit and 48-bit.
.rgb
RGB—24-bit and 48-bit, native
Silicon Graphics file format.
.jpg
JPEG.
.png
Portable Net Graphics.
.eps
Encapsulated PostScript.
Option:
Extension:
Description:
-aa
1–10
Antialiasing factor. Higher factors result in higher image quality, but take
more computation time. Default is 1. See Chapter 14, “Rendering,” for more
information.
-alls
All layers cast shadows.
-alpha
Create textures with an alpha channel.
-amb
n
Ambient level. Valid range is from 0 to 200.
Summary of Contents for LIGHTSCAPE
Page 1: ...SULO 4 31 93 36034333308355 LJKWVFDSH...
Page 18: ...NOTES 10...
Page 110: ...NOTES 102...
Page 136: ...NOTES 128...
Page 166: ...NOTES 158...
Page 176: ...NOTES 168...
Page 202: ...NOTES 194...
Page 210: ...NOTES 202...
Page 248: ...NOTES 240...
Page 294: ...NOTES 286...
Page 308: ...NOTES 300...
Page 316: ...NOTES 308...
Page 324: ...NOTES 316...
Page 342: ...Glossary 334 Lightscape...
Page 360: ...Index ix 352 Lightscape...
Page 362: ......