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Radiosity Processing
How to create a radiosity
solution of your model.
Once you add light sources and materials, the model is ready for radiosity
processing. You can modify light sources and materials at any time during the
processing stage to quickly explore design alternatives.
Summary
In this chapter, you learn about:
•
The radiosity processing workflow
•
Setting the processing parameters
•
Setting the surface processing parameters
•
Initiating models
•
Processing radiosity solutions
•
Changing materials and luminaires
•
Meshing examples
•
Reducing meshing artifacts
•
Testing for artifacts
•
Modeling guidelines.
About Radiosity Processing
This chapter discusses the radiosity solution
process; essentially, the simulation of light propaga-
tion through the environment and its interaction
with the surfaces in the model.
Lightscape stores the illumination values computed
during the simulation with the surfaces in the three-
dimensional environment. You can generate images
of the scene from any viewing location quickly—
unlike traditional rendering systems.
Once your simulation is complete, you can generate
quality images and walk-through animations of the
model. For more information, see Chapter 15,
“Animation,” and Chapter 14, “Rendering.”
Summary of Contents for LIGHTSCAPE
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