Artificial Lighting
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Lightscape
5.
Click OK to add the array of luminaire instances
to your model.
Moving a Luminaire Instance
Once you place an instance of a luminaire in your
model, you can move it into any position along the X,
Y and Z axes. You can move luminaires only in the
Preparation stage.
To move a luminaire:
1.
Select the luminaire you want to move.
2.
Right-click the Graphic window, then choose
Transformation.
The Transformation dialog appears.
3.
Click the Move tab.
4.
Select one of the following positioning modes:
•
Absolute: enable Absolute, then enter coordinates in
the X, Y, and Z boxes to specify the position of the lu-
minaire in your model. For example, entering 2 in the
X box moves the luminaire to a spot 2 units to the
right of the scene origin.
•
Relative: enable Relative, then enter an amount in the
X, Y, and Z boxes to offset the luminaire relative to its
current position. For example, entering 2 in the X box
moves the luminaire 2 units to the right of its current
position.
•
Pick: enable Pick then click in the Graphic window
to choose the new position of the luminaire. Enable
Snap to Nearest Vertex to move the luminaire to the
vertex nearest the point you picked. The Absolute Co-
Left: Single luminaire
Instance.
Bottom: 15 multiple instances
of a luminaire spaced at 2-foot
intervals.
Summary of Contents for LIGHTSCAPE
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