Mesh to Texture
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Lightscape
If the same texture image is applied to more than one
surface, Lightscape creates a series of files using the
texture map’s original filename for each successive
file, combined with an incremental three-digit
number.
Texture Output Information
Use this page of the wizard to specify how to save
new texture files (their size, image format, and
name) that the Mesh to Texture process generates.
New Textures Base Name
Enter the base name for the files generated in the
New Textures Base Name box. Lightscape appends
three-digit numbers to this name, starting with 000
and incrementing by 1 for each file.
To place the files in a specific directory, enter the
path as part of the base name (for example,
c:\textures\test.bmp). If you do not specify a path,
Lightscape uses the directory where the current
model is located.
You should include the appropriate file extension
(.bmp for example) or the names will be created
without an extension.
Format Type
Use the Format Type list to select the file format of
the image. The default is the native Windows image
format (.bmp).
The following file format options are available:
Note:
With .rgb and .tif formats you can specify 24-
bit or 48-bit image output.
Sizing Options
The sizing options control the output image size. If
you are using the “Relight existing textures” conver-
sion method, the files are automatically generated in
the same size as the originals, and sizing options are
not available.
Manually Size
Select the Manually Size option to specify horizontal
and vertical dimensions, in pixels, to be used for all
generated images.
Use Surface Size
The Use Surface Size option is available only with the
Textures per Surface conversion method.
Select this option to generate images at a specified
number of pixels per unit of measurement. For
example, if a selected surface measures 5 x 9 inches,
File Extension:
Format:
.bmp
Windows native file format.
.eps
Encapsulated PostScript.
.jpg
JPEG.
.png
Portable Net Graphics.
.rgb
RGB—24-bit and 48-bit, native
Silicon Graphics file format.
.tga
Targa, TrueVision format.
.tif
TIFF—24-bit and 48-bit.
Summary of Contents for LIGHTSCAPE
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