Animation
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Lightscape
5.
Click elsewhere in the model to add another key-
frame. A camera path automatically joins the two key-
frames.
Only the selected keyframe appears in red. Unse-
lected keyframes appear as white dots.
6.
To connect the first and last keyframes, enable
Form Loop in the Animation dialog.
Disable Form Loop to return the path to its original
form.
Editing a Camera Path
After creating a camera path, you may want to edit
and refine it. When editing, you can change the
selected keyframes and the camera path in the
following ways:
•
Change the curve of the camera path
•
Move or delete keyframes
•
Join or break keyframe handles to create discontinu-
ous paths
•
Create a closed loop.
Selecting Keyframes
You can select and edit any number of keyframes at
one time.
The color of a keyframe indicates its state of selection.
Red keyframes are selected and white keyframes are
unselected.
To select a single keyframe:
1.
Choose Animation
|
Edit to open the Animation
dialog.
2.
Click the Path tab.
3.
From the Mode list, select Edit.
4.
Make sure you are in Select mode by clicking the
Select button
, then click the keyframe in any of
the perspective views.
The keyframe is selected.
Note:
The green arrow indicates the direction in
which the camera is looking for the selected
keyframe.
To select keyframes using the select buttons:
1.
Select a keyframe.
2.
Choose Animation
|
Edit to open the Animation
dialog.
3.
Click the Path tab.
Left: Mouse pointer over unselected keyframe
Middle: Selected keyframe
Right: Mouse pointer over selected keyframe
Selected
keyframe
Summary of Contents for LIGHTSCAPE
Page 1: ...SULO 4 31 93 36034333308355 LJKWVFDSH...
Page 18: ...NOTES 10...
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Page 342: ...Glossary 334 Lightscape...
Page 360: ...Index ix 352 Lightscape...
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