Aligning Textures
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9.
If the texture size is not fixed, you can move the
projection points to resize the texture.
Note:
If you orbit, zoom or pan the model, make
sure you reselect the Pick Points option before
picking another corner point.
10.
To make sure the three corners form a right an-
gle, click the Right Angle button.
The upper-left corner moves accordingly. This is
useful when there is no easy way to pick three points
at a 90-degree angle to each other.
Using Cylindrical Projection
Use cylindrical projection to wrap a texture onto a
cylinder. For example, you can apply a marble
texture to a column.
To apply cylindrical projection:
1.
Select a surface or surfaces.
2.
Right-click and then choose Texture Alignment.
3.
Select Cylindrical from the Projection list.
4.
Select Tile from the mapping modes list.
Mapping modes list
Summary of Contents for LIGHTSCAPE
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Page 342: ...Glossary 334 Lightscape...
Page 360: ...Index ix 352 Lightscape...
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