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8
Artificial Lighting
How to create and modify
luminaires.
A luminaire is the equivalent of a lamp and its fixture. All artificial lighting in
your model comes from luminaires.
Summary
In this chapter, you learn about:
•
Using the Luminaires table
•
Adding luminaires to your scene
•
Setting photometric properties
•
Placing luminaires in your model
•
Editing existing luminaires
•
Setting luminaire processing parameters.
About Luminaires
Luminaires represent both the physical appearance
and the photometric properties of a lighting fixture. A
luminaire is simply a block that has been assigned
photometric properties. Luminaire blocks and
regular blocks are moved, scaled, and rotated in the
same ways.
Luminaires and blocks can be saved together in block
libraries (.blk files).
Using the Luminaires Table
All luminaires available in your scene are listed in the
Luminaires table.
Summary of Contents for LIGHTSCAPE
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