MA Lighting Technology GmbH . Dachdeckerstr. 16 . D-97297 Waldbüttelbrunn . www.malighting.de eMail: [email protected]
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8.1.6
8.1.6
8.1.6
8.1.6
8.1.6 Special Procedures
Special Procedures
Special Procedures
Special Procedures
Special Procedures
Recording Crossfades
Recording Crossfades
Recording Crossfades
Recording Crossfades
Recording Crossfades
Crossfades for executors are recorded as a combination of commands and fader movements.
These commands are:
XGoUp
XGoUp
XGoUp
XGoUp
XGoUp
Crossfade will start upwards
XGoDn
XGoDn
XGoDn
XGoDn
XGoDn
Crossfade will start downwards
Xend
Xend
Xend
Xend
Xend
Crossfade has ended
XGoUp and XGoDn have a
cue number as parameter
cue number as parameter
cue number as parameter
cue number as parameter
cue number as parameter
, just like a GOTO command, therefore a crossfade may
start on any cue, not only on the next one.
Try to record a crossfade and have a look at the outcome. You will see, that the
global crossfade setting
global crossfade setting
global crossfade setting
global crossfade setting
global crossfade setting
CROSSFADE PERMANENT / RELOAD affects the recording.
In the first case, a pattern of XGoUp, XgoDn, XGoUp… Xend is recorded, while in the second case only XGoUps are
recorded.
Nevertheless you can change the global crossfade mode afterwards without affecting the playback of your
recorded timecode show.
If you edit a crossfade manually, be aware that the crossfade
fader movement alone does not do
fader movement alone does not do
fader movement alone does not do
fader movement alone does not do
fader movement alone does not do
anything
anything
anything
anything
anything
. Although faders are moving, no crossfade is started. You have to place the crossfade commands on the
command track to make the crossfade work.
Accordingly, if you want to move a crossfade in time, you have to
move both
move both
move both
move both
move both
, the fader events on the fader track
and the crossfade commands on the command track.
At first glance, this procedure of recording a crossfade may seem to be complicated, but it has a lot of advantages:
- The crossfade commands are displayed in text mode, making crossfades more readable
- Crossfades relate to absolute cue numbers, like gotos.
- Crossfades are not destroyed by running fader data reduction
- You can jump into the middle of a crossfade, or run backwards into a crossfade, and it will be correctly initialised.
(This will happen quite often when using external time code!)