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4 . 5
4 . 5
4 . 5
4 . 5
4 . 5 Updatings Cues
Updatings Cues
Updatings Cues
Updatings Cues
Updatings Cues
When executing sequences, Cues can be modified and stored directly.
Playback the Cue to be modified. Modify the Cue by either direct access or via presets (UPDATE key LED is on).
3.4
3.4
3.4
3.4
3.4
Direct Access to Fixtures (in the FIXTURE SHEET) /
3.5
3.5
3.5
3.5
3.5
Direct Access to Dimmer Channels and
3.7
3.7
3.7
3.7
3.7
Creating
and calling up Presets
Press the Update key once.
The UPDATE window will open
By pressing this key, you can toggle between “only original contents“ and “add new contents“
- Only original contents: Upon updating the cue, only the changes on fixtures/channels which have already been
used in this cue will be stored.
- Add new contents: Upon updating the cue, all changes will be stored regardless at to whether those fixtures/
channels have already been used in this cue.
By pressing this key, you can toggle between “only last called Executor“ and “all possible Executors“.
- Only last called Executor: The“Cue Destinations“ chart only shows the last played back cue.
- All possible Executors: The “Cue Destinations“ chart shows all currently playing back cues on all executors.
-
“Tracking“ or “Cue Only“ Update. A “tracking“ update may affect “cues in the future“ while a “cue only“ update
does not affect them.
-
Pressing the “Update Cue“ key will update that cue being displayed with a red background. You can select
another cue using the encoder.
- Pressing the “Update All Cues“ key will update all cues listed in the chart.
-
Pressing the Save as default button will save the (pre) sets as default settings (e.g.: Only original contents or Add
new contents). The next time you open the Update menu, these settings will be available.
4.3.7
4.3.7
4.3.7
4.3.7
4.3.7
Inserting LOOPs
4.3.8
4.3.8
4.3.8
4.3.8
4.3.8
Inserting Command Line Commands
Changing times for one or more Cues:
The Time Scaling function (described in chap. 4.3.3) can also be used for Chasers.