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172 Chapter 7: Applying Color, Strokes, and Fills
Creating colors in the Color Mixer
In the Color Mixer, you can create colors by dragging sliders or entering values for each
component of a color model such as RGB, Hexadecimal, or CMY. The color you create is
applied to the active Stroke Color or Fill Color box. The Color Mixer also has a color bar
displaying the range of colors in the current color model. You can click anywhere in the color
bar to apply a color. You can also click the system color picker button to select a Windows or
Macintosh system color.
Mixing colors in the Color Mixer
You can use the Color Mixer to view the values of the active color and edit color values to
create new colors.
By default, the Color Mixer identifies RGB colors as hexadecimal, displaying hexadecimal
color values for red (R), green (G), and blue (B) color components. Hexadecimal RGB values
are calculated based on a range of values from 00 to FF.
TI
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Although CMY is a color model option, graphics directly exported from Fireworks are not
ideal for printing. To repurpose exported Fireworks graphics for print, you can import
them into FreeHand MX, which automatically performs CMYK conversion of RGB
images when output to digital color separations. For more information, see FreeHand
documentation.
Color model
Mode of color expression
RGB
Values of Red, Green, and Blue, where each component has a value from 0
to 255. 0-0-0 is black and 255-255-255 is white.
Hexadecimal
RGB values of Red, Green, and Blue, where each component has a
hexadecimal value from 00 to FF. 00-00-00 is black and FF-FF-FF is
white.
HSB
Values of Hue, Saturation, and Brightness, where Hue has a value from 0 to
360 degrees, and Saturation and Brightness have a value from 0 to 100%.
Summary of Contents for FIREWORKS 8
Page 1: ...Using Fireworks...
Page 78: ...78 Chapter 3 Selecting and Transforming Objects...
Page 142: ...142 Chapter 5 Working with Vector Objects...
Page 166: ...166 Chapter 6 Using Text...
Page 192: ...192 Chapter 7 Applying Color Strokes and Fills...
Page 234: ...234 Chapter 9 Layers Masking and Blending...
Page 250: ...250 Chapter 10 Using Styles Symbols and URLs...
Page 324: ...324 Chapter 13 Creating Animation...
Page 372: ...372 Chapter 14 Optimizing and Exporting...
Page 444: ...444 Chapter 16 Automating Repetitive Tasks...
Page 454: ...454 Chapter 17 Preferences and Keyboard Shortcuts...
Page 472: ...472 Index...