Chapter 18
456
•
Cameras are views into the 3D cast member. Each sprite that uses a given cast member can
display the view from a different camera. For more information on sprites, see Chapter 17,
“3D Basics,” on page 443.
•
Groups are clusters of models, lights, and/or cameras that are associated with one another. This
makes moving the associated items much easier; rather than moving each item separately, you
can write Lingo that moves the group with a single command.
Each model, light, camera, and group within a 3D cast member is referred to as a node. Nodes can
be arranged in parent-child hierarchies. When a parent moves, its children move with it. For
example, a car wheel can be a child of a car body. These parent-child relationships are established
in your third-party 3D modeling software or with Lingo.
The following figures show the relationships between cameras, lights, and models within the 3D
cast member as well as the relation of a model to a model resource and of a model to shaders,
textures, and motion.
Although the elements of a 3D scene can be modified and manipulated with 3D behaviors,
complex work requires Lingo scripting. For more information on behaviors, see “3D behaviors”
on page 452. The following section describes the commands and properties that can manipulate
each type of node in a 3D cast member. For another view of this material, with examples of the
use of individual commands and properties, see the Lingo Dictionary.
Model resources
Model resources are pieces of 3D geometry that can be used to display 3D models. Model
resources are visible only when they are used by a model. Model resources are reusable, and
multiple models can share the same model resource.
Lights
Models
Cameras
Shockwave 3D Cast Member
Color
Highlights
Shadows
Motion
Geometry
Surface
World View
Visual Effects
World Group
Summary of Contents for DIRECTOR MX-USING DIRECTOR MX
Page 1: ...Using Director MX Macromedia Director MX...
Page 12: ...Contents 12...
Page 156: ...Chapter 4 156...
Page 202: ...Chapter 6 202...
Page 244: ...Chapter 7 244...
Page 292: ...Chapter 10 292...
Page 330: ...Chapter 12 330...
Page 356: ...Chapter 13 356...
Page 372: ...Chapter 14 372...
Page 442: ...Chapter 16 442...
Page 472: ...Chapter 18 472...
Page 520: ...Chapter 19 520...
Page 536: ...Chapter 20 536...
Page 562: ...Chapter 23 562...
Page 566: ...Chapter 24 566...
Page 602: ...Chapter 27 602...