Chapter 3
118
Add the triggers for the Dolly Camera behavior
You have already associated triggers with all four of the arrow keys. You’ll now specify that the F
and B keys trigger the forward and backward dollying action.
1
Drag the Keyboard Input behavior from the Cast window to the Magic trick sprite either on
the Stage or in the Score.
2
In the Parameters for Keyboard Input dialog box, specify the following:
•
In the Which Key Will Be Used pop-up menu, select The Custom Key I’ve Entered Below, if
it’s not already selected.
•
In the If Using a Custom Key, Enter It Here text box, type
f
.
•
Verify that No Modifier Key is selected from the Which Modifier Key Will Be Used
pop-up menu.
•
Verify that Group Dolly – Move Camera In is selected from the Select a Group and Its Action
text box. Then click OK.
You also want to offer the user the ability to dolly the camera out. To create the Dolly Out
behavior, you’ll follow similar steps to configure the trigger behavior.
3
Drag the Keyboard Input behavior from the Cast window to the Magic trick sprite
on the Stage.
Summary of Contents for DIRECTOR MX-USING DIRECTOR MX
Page 1: ...Using Director MX Macromedia Director MX...
Page 12: ...Contents 12...
Page 156: ...Chapter 4 156...
Page 202: ...Chapter 6 202...
Page 244: ...Chapter 7 244...
Page 292: ...Chapter 10 292...
Page 330: ...Chapter 12 330...
Page 356: ...Chapter 13 356...
Page 372: ...Chapter 14 372...
Page 442: ...Chapter 16 442...
Page 472: ...Chapter 18 472...
Page 520: ...Chapter 19 520...
Page 536: ...Chapter 20 536...
Page 562: ...Chapter 23 562...
Page 566: ...Chapter 24 566...
Page 602: ...Chapter 27 602...