Chapter 16
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Editing scripts in debugging mode
When you are in debugging mode, you may edit your scripts directly in the Debugger window.
This way you can fix bugs as soon as you find them and continue debugging.
To edit a script in the Debugger window:
1
Click in the Script pane and place the insertion point where you want to begin typing.
2
Enter the changes to the script.
You can jump to a specific handler by selecting the name of the handler and clicking the Go To
Handler button.
3
When you are finished debugging and editing scripts, click the Stop Debugging button. The
Script window returns to Script mode.
4
Click the Recompile All Modified Scripts button.
Using the Script window
Several buttons in the Script window help debug scripts.
The script window buttons have the following functions:
To go to the handler selected in the Script window:
•
Click Go To Handler.
To make the current line of Lingo a comment:
•
Click Comment.
To remove commenting from the current line of Lingo:
•
Click Uncomment.
To turn breakpoints in the current line of Lingo on and off:
•
Click Toggle Breakpoint.
To turn off all breakpoints.
•
Click Ignore Breakpoints.
Summary of Contents for DIRECTOR MX-USING DIRECTOR MX
Page 1: ...Using Director MX Macromedia Director MX...
Page 12: ...Contents 12...
Page 156: ...Chapter 4 156...
Page 202: ...Chapter 6 202...
Page 244: ...Chapter 7 244...
Page 292: ...Chapter 10 292...
Page 330: ...Chapter 12 330...
Page 356: ...Chapter 13 356...
Page 372: ...Chapter 14 372...
Page 442: ...Chapter 16 442...
Page 472: ...Chapter 18 472...
Page 520: ...Chapter 19 520...
Page 536: ...Chapter 20 536...
Page 562: ...Chapter 23 562...
Page 566: ...Chapter 24 566...
Page 602: ...Chapter 27 602...