Using Flash and Other Interactive Media Types
297
If you install Flash MX before installing Director, Flash is added to the list of external editors
automatically when you install Director. If you install Flash MX after installing Director, you can
enable Flash launch and edit by adding Flash MX to the list of external editors.
To add Flash MX to the list of external editors:
1
Select Edit > Preferences > Editors.
2
Select Flash, and click Edit.
3
Select Use External Editor, and click Browse.
4
Browse to the location of your Flash MX application.
5
Select the Flash application file, and click Open.
6
Click OK, and then click OK again.
Flash MX will now launch when you double click a Flash cast member.
Controlling a Flash movie with Lingo
Lingo gives you precise control over the way Director streams and displays a Flash movie. You can
use Lingo to check and control member streaming, zoom and colorize the Flash asset, and pan the
Flash image.
When a movie is playing, Lingo can change the Flash cast member’s properties. Some cast
member properties, such as the
flashRect
and
frameRate
cast member properties, are valid
only after the Flash movie’s header has streamed into memory.
Director provides the following Lingo that lets you manage how Director uses a Flash movie. For
more information, see the Lingo Dictionary.
•
To control whether changes to a Flash movie cast member immediately appear in sprites that
use the cast member, set the cast member’s
broadcastProps
property.
•
To control whether a Flash movie is stored in an external file, set the
linked
property.
•
To control which frame of a Flash movie Director uses for the Flash movie’s thumbnail image,
set the
posterFrame
property.
•
To display a list of a Flash movie’s current property settings in the Message window, use the
showProps
command.
Controlling a Flash movie’s appearance with Lingo
Lingo can control how a Flash movie appears on the Stage and which part of the Flash
movie appears in its sprite’s bounding rectangle. Lingo can also skew, rotate, scale, and flip
the Flash movie.
Director supports only the Copy, Transparent, Background Transparent, and Blend inks for Flash
sprites, and only when the sprite is not played Direct-to-Stage.
Summary of Contents for DIRECTOR MX-USING DIRECTOR MX
Page 1: ...Using Director MX Macromedia Director MX...
Page 12: ...Contents 12...
Page 156: ...Chapter 4 156...
Page 202: ...Chapter 6 202...
Page 244: ...Chapter 7 244...
Page 292: ...Chapter 10 292...
Page 330: ...Chapter 12 330...
Page 356: ...Chapter 13 356...
Page 372: ...Chapter 14 372...
Page 442: ...Chapter 16 442...
Page 472: ...Chapter 18 472...
Page 520: ...Chapter 19 520...
Page 536: ...Chapter 20 536...
Page 562: ...Chapter 23 562...
Page 566: ...Chapter 24 566...
Page 602: ...Chapter 27 602...