Behaviors
359
5
To attach a behavior to a frame in the behavior channel, drag a behavior from the Library
palette to a frame in the behavior channel.
6
Enter parameters for the behavior in the Parameters dialog box.
Note:
If you attach a behavior from a Director library of behaviors, the behavior is copied to an internal cast, to
prevent you from accidentally changing the original behavior.
To attach the same behavior to several sprites at once using the Library palette:
•
Select the sprites on the Stage or in the Score and drag a behavior to any one of them.
To attach behaviors that are already attached to a sprite or frame:
1
Select Window > Behavior Inspector to open the Behavior inspector.
2
Do one of the following:
•
Select a sprite or several sprites.
•
Select a frame or several frames.
Summary of Contents for DIRECTOR MX-USING DIRECTOR MX
Page 1: ...Using Director MX Macromedia Director MX...
Page 12: ...Contents 12...
Page 156: ...Chapter 4 156...
Page 202: ...Chapter 6 202...
Page 244: ...Chapter 7 244...
Page 292: ...Chapter 10 292...
Page 330: ...Chapter 12 330...
Page 356: ...Chapter 13 356...
Page 372: ...Chapter 14 372...
Page 442: ...Chapter 16 442...
Page 472: ...Chapter 18 472...
Page 520: ...Chapter 19 520...
Page 536: ...Chapter 20 536...
Page 562: ...Chapter 23 562...
Page 566: ...Chapter 24 566...
Page 602: ...Chapter 27 602...