Cast Members and Cast Windows
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2
If the PICS/Scrapbook Options dialog box appears while you are importing an image using
File > Import, specify the range of images to import:
All Frames
imports as many as 512 frames in a PICS file or from a Scrapbook file. Each frame
is imported as a separate cast member.
From/To
selects a range of cells. The imported PICS or Scrapbook frames are added to the
Score beginning at the selected cell; any existing Score data is replaced by the imported frames.
If the PICS file was created using a previous version of Director, you must enter 1 as the
starting frame to import.
3
To import only the image and not the surrounding white space, select Contract White Space.
4
To place the imported artwork in the Paint window in its original position relative to the other
artwork in the series, select Original Position.
5
To center each piece of imported artwork relative to the rest of the artwork in the series,
click Centered.
Launching external editors
You can specify external applications to edit many types of media. All the types of media for
which you can define an external editor are listed in the Editors Preferences dialog box. After you
set up an external editor for a particular media type, Director launches the application when you
edit a cast member of that type. When you finish editing a cast member in an external editor and
then save and close the file, Director re-imports the cast member media.
You can easily edit Flash cast members using the launch-end-edit feature in Director MX. For
more information, see “Editing a Flash cast member” on page 296.
If you want to use an external editor for an imported cast member, select Include Original Data
for External Editing during import. For more information, see “Importing cast members”
on page 146.
You cannot define an external editor for any cast member created by an Xtra, such as text, vector
shapes, and custom pointers.
To define an external editor:
1
Select Edit > Preferences > Editors.
2
Select a type of media for which you want to define an external editor.
3
Click Edit.
4
Click Browse or Scan to locate the application.
You can specify any application capable of editing the selected type of media.
5
To determine which editor appears when you double-click a cast member, do one of
the following:
•
If you prefer to make changes inside of Director and only occasionally want to use the external
editor, select Use Internal Editor.
•
If you prefer to use the external editor to make changes to the cast member, select Use
External Editor.
Summary of Contents for DIRECTOR MX-USING DIRECTOR MX
Page 1: ...Using Director MX Macromedia Director MX...
Page 12: ...Contents 12...
Page 156: ...Chapter 4 156...
Page 202: ...Chapter 6 202...
Page 244: ...Chapter 7 244...
Page 292: ...Chapter 10 292...
Page 330: ...Chapter 12 330...
Page 356: ...Chapter 13 356...
Page 372: ...Chapter 14 372...
Page 442: ...Chapter 16 442...
Page 472: ...Chapter 18 472...
Page 520: ...Chapter 19 520...
Page 536: ...Chapter 20 536...
Page 562: ...Chapter 23 562...
Page 566: ...Chapter 24 566...
Page 602: ...Chapter 27 602...