Chapter 18
470
Applying 3D behaviors
You apply 3D behaviors in the same way as standard behaviors in Director MX. You can attach as
many behaviors to a sprite as needed, but each behavior that requires a trigger must have a unique
trigger to activate it.
To apply a 3D behavior:
1
Open the Library palette.
2
Open the 3D library.
3
Attach an action behavior to the sprite either on the Stage or in the Score.
The Parameters dialog box appears. You can use this dialog box to control the behavior.
Depending on the behavior you select, the dialog box might have many options or only a few.
4
Specify options in the Parameters dialog box.
5
Click OK.
Summary of Contents for DIRECTOR MX-USING DIRECTOR MX
Page 1: ...Using Director MX Macromedia Director MX...
Page 12: ...Contents 12...
Page 156: ...Chapter 4 156...
Page 202: ...Chapter 6 202...
Page 244: ...Chapter 7 244...
Page 292: ...Chapter 10 292...
Page 330: ...Chapter 12 330...
Page 356: ...Chapter 13 356...
Page 372: ...Chapter 14 372...
Page 442: ...Chapter 16 442...
Page 472: ...Chapter 18 472...
Page 520: ...Chapter 19 520...
Page 536: ...Chapter 20 536...
Page 562: ...Chapter 23 562...
Page 566: ...Chapter 24 566...
Page 602: ...Chapter 27 602...