Director Basics
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When you change the size of the Stage, any guides or grids you use to assist you with alignment
will also scale to the zoomed size, and you can manipulate Stage objects in the same way that you
would on a Stage that is not zoomed.
To zoom the Stage, do one of the following:
•
Press the Plus (+) key (Windows) or the Plus (+) key (Macintosh) to
zoom in and increase the Stage size. Press the Minus (-) key (Windows) or
the Minus (-) key (Macintosh) to zoom out and decrease the Stage size. (In
Windows, if you want to use the keys on the numeric keypad, NumLock must be off.)
You can press the keys repeatedly until the Stage is the desired size.
•
Select a zoom amount from the Zoom menu in the lower left corner of the Stage.
Note:
If you don’t see the Zoom menu, select Edit > Preferences > General, check Show Stage Scrollbars, and
then click OK.
•
Select View > Zoom, and select Zoom Stage In to increase the size of the Stage in increments,
Zoom Stage Out to decrease Stage size, or a percentage to select a specific Stage size.
•
To zoom in while selecting an area of the Stage to center within the zoomed window, select the
Magnifying Glass tool from the Tool palette. Click a point on the Stage to zoom and center.
•
To zoom out while selecting an area of the Stage to center within the zoomed window, select
the Magnifying Glass tool from the Tool palette. Press Alt (Windows) or Option (Macintosh)
while clicking a point on the Stage to zoom and center.
The Stage’s title bar indicates the zoom Stage size expressed as a percentage of the normal
Stage size.
About Sprites
A sprite is an object that controls when, where, and how cast members appear in a movie. You
create sprites by placing cast members on the Stage or in the Score. Creating a Director movie
consists largely of defining sprites’ properties, where they appear, when they appear in the movie,
and how they behave. Different sprites can be created from a single cast member. Each sprite can
have its own values for different properties, and most changes to these properties do not affect the
cast member. Most changes to a cast member, however, will change the sprites created from that
cast member.
For information on creating and changing sprites, see “Creating sprites” on page 157.
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Summary of Contents for DIRECTOR MX-USING DIRECTOR MX
Page 1: ...Using Director MX Macromedia Director MX...
Page 12: ...Contents 12...
Page 156: ...Chapter 4 156...
Page 202: ...Chapter 6 202...
Page 244: ...Chapter 7 244...
Page 292: ...Chapter 10 292...
Page 330: ...Chapter 12 330...
Page 356: ...Chapter 13 356...
Page 372: ...Chapter 14 372...
Page 442: ...Chapter 16 442...
Page 472: ...Chapter 18 472...
Page 520: ...Chapter 19 520...
Page 536: ...Chapter 20 536...
Page 562: ...Chapter 23 562...
Page 566: ...Chapter 24 566...
Page 602: ...Chapter 27 602...