Chapter 8
252
6
To specify the rate at which the gradient shifts between colors, use the Spread control to enter
a percentage.
A setting of 100% uses the entire width or height of the shape to gradually shift colors. Lower
settings make the shift more abrupt. For settings over 100%, the end color is reached at a
theoretical location beyond the edges of the shape.
7
To rotate the gradient within the shape, use the Angle control to enter the number of degrees.
This setting affects only linear gradients.
8
To offset the gradient within the shape, enter X Offset (horizontal) and Y Offset
(vertical) values.
To specify a gradient with Lingo:
•
Set the
fillColor
,
fillDirection
,
fillMode
,
fillOffset
,
fillScale
,
gradientType
, and
endColor
cast member properties. See
fillColor
,
fillDirection
,
fillMode
,
fillOffset
,
fillScale
,
gradientType
, and
endColor
in the Lingo Dictionary.
Controlling vector shapes with Lingo
You can use Lingo to modify a vector shape by setting properties and using commands and
functions related to the shape’s vertices. For more information on each of these commands,
properties, and expressions, see the Lingo Dictionary.
•
To display a list that contains the location of each vertex and control handle in a vector shape,
test the
vertexList
property.
•
To access a vertex directly, use the
vertex
chunk expression.
•
To add or delete a vertex, use the
addVertex()
or
deleteVertex()
command.
•
To move a vertex or a vertex handle, use the
moveVertex()
or
moveVertexHandle()
command.
•
To display the vertex list for a vector shape, test the
curve
property.
•
To add a new shape to the vector shape, use the
newCurve()
command.
•
To display or specify the registration point for the vector shape’s cast member, test or set the
regPointVertex
property.
•
To display or specify the point around which a vector shape scales and rotates, test or set the
originMode
property.
Setting vector shape properties
You can use the Property inspector to view and change settings for selected vector shape cast
members. In addition to setting standard name and unload properties, you can specify anti-
aliasing based on system performance and how the shape fits within the bounding rectangle.
To view or change vector shape cast member properties:
1
Select a vector shape cast member and click the Member tab on the Property inspector.
2
To specify how Director removes the cast member from memory if memory is low, be sure
you’re in Graphical view and select an option from the Unload pop-up menu. See “Controlling
cast member unloading” on page 152.
Summary of Contents for DIRECTOR MX-USING DIRECTOR MX
Page 1: ...Using Director MX Macromedia Director MX...
Page 12: ...Contents 12...
Page 156: ...Chapter 4 156...
Page 202: ...Chapter 6 202...
Page 244: ...Chapter 7 244...
Page 292: ...Chapter 10 292...
Page 330: ...Chapter 12 330...
Page 356: ...Chapter 13 356...
Page 372: ...Chapter 14 372...
Page 442: ...Chapter 16 442...
Page 472: ...Chapter 18 472...
Page 520: ...Chapter 19 520...
Page 536: ...Chapter 20 536...
Page 562: ...Chapter 23 562...
Page 566: ...Chapter 24 566...
Page 602: ...Chapter 27 602...