Chapter 5
162
Displaying and editing sprite properties in the Property inspector
Depending on your preference, you can use either the Sprite toolbar or the Property inspector to
perform many of the same procedures.
To display and edit sprite properties in the Property inspector:
1
Select one or more sprites on either the Stage or the Score.
2
If the Property inspector is not open, select Window > Property Inspector.
The Property inspector opens with focus on the Sprite tab. The Graphical view is the default
view. You can toggle to the List view by clicking the List View Mode icon.
The Property inspector displays settings for the current sprite. If you select more than one
sprite, the Property inspector displays only their common settings.
A thumbnail image of the sprite’s cast member appears in the upper left corner of the
Property inspector.
Note:
To open a window in which you can edit the sprite’s cast member, you can double-click the
thumbnail image.
Thumbnail
List View Mode icon
Summary of Contents for DIRECTOR MX-USING DIRECTOR MX
Page 1: ...Using Director MX Macromedia Director MX...
Page 12: ...Contents 12...
Page 156: ...Chapter 4 156...
Page 202: ...Chapter 6 202...
Page 244: ...Chapter 7 244...
Page 292: ...Chapter 10 292...
Page 330: ...Chapter 12 330...
Page 356: ...Chapter 13 356...
Page 372: ...Chapter 14 372...
Page 442: ...Chapter 16 442...
Page 472: ...Chapter 18 472...
Page 520: ...Chapter 19 520...
Page 536: ...Chapter 20 536...
Page 562: ...Chapter 23 562...
Page 566: ...Chapter 24 566...
Page 602: ...Chapter 27 602...