Director MX Basics Tutorial
73
Animate the cloud
You are now ready to add the cloud to the scene and create an animation of it moving across the
sky. You can do this by placing a sprite of the Cloud cast member on the Stage, and then using a
technique called tweening.
1
If the playhead is not already on frame 15, the beginning of the second scene, click frame 15 in
the frame number bar at the top of the Score.
2
Make sure the Cast and Stage windows are open. Drag the Cloud cast member from the
Cast window to the Stage window. Place it near the top of the Stage window, slightly to the
right of center.
3
Select the Cloud sprite on the Stage. In the Property inspector (Window > Property Inspector),
go to the Sprite tab, and select Background Transparent from the Ink pop-up menu.
Summary of Contents for DIRECTOR MX-USING DIRECTOR MX
Page 1: ...Using Director MX Macromedia Director MX...
Page 12: ...Contents 12...
Page 156: ...Chapter 4 156...
Page 202: ...Chapter 6 202...
Page 244: ...Chapter 7 244...
Page 292: ...Chapter 10 292...
Page 330: ...Chapter 12 330...
Page 356: ...Chapter 13 356...
Page 372: ...Chapter 14 372...
Page 442: ...Chapter 16 442...
Page 472: ...Chapter 18 472...
Page 520: ...Chapter 19 520...
Page 536: ...Chapter 20 536...
Page 562: ...Chapter 23 562...
Page 566: ...Chapter 24 566...
Page 602: ...Chapter 27 602...