Chapter 6
198
Director provides three other ways of incorporating a completed animation into a movie as a
discrete element: you can export it as a digital video (QuickTime or AVI), save and import it as a
linked Director movie, or play it in a window in another Director movie.
Note:
If you need to edit a film loop and you’ve deleted the original Score data it was based on, it’s possible to
restore the Score data for editing. Copy the film loop cast member to the Clipboard, select a cell in the Score, and
then paste. Director pastes the original Score data instead of the film loop.
Setting film loop properties
To determine if a film loop is cropped or scaled within a sprite’s bounding rectangle and to make
the film loop repeat or mute its sounds, you set properties for the film loop cast member.
To set film loop properties:
1
Select a film loop cast member.
2
To display the Property inspector, select Modify > Cast Member > Properties, or Window >
Property Inspector.
3
If necessary, click the Member tab and display the Graphical view.
The following noneditable settings are displayed:
•
The cast member size in kilobytes
•
The cast member creation and edit dates
•
The name of the last person who modified the cast member
4
To view or edit the cast member name, use the Name field.
5
To add comments about the cast member, use the Comments field.
6
To specify how Director removes the cast member from memory if memory is low, select one
of the following options from the Unload pop-up menu:
3—Normal
sets the selected cast members to be removed from memory after all priority 2 cast
members have been removed.
2—Next
sets the selected cast members to be among the first removed from memory.
1—Last
sets the selected cast members to be the last removed from memory.
0—Never
sets the selected cast members to be retained in memory; these cast members are
never unloaded.
7
Click the Film Loop tab and display the Graphical view.
8
To determine how the film loop appears within the sprite bounding rectangle, select
Framing options:
Crop
makes the movie image appear at its default size. Any portions that extend beyond the
sprite’s rectangle are not visible.
Center
is available only if Crop is selected. It determines whether transformations occur with
the cast member centered within the sprite or with the cast member’s upper left corner aligned
with the sprite’s upper left corner.
Scale
fits the movie inside the bounding rectangle.
Summary of Contents for DIRECTOR MX-USING DIRECTOR MX
Page 1: ...Using Director MX Macromedia Director MX...
Page 12: ...Contents 12...
Page 156: ...Chapter 4 156...
Page 202: ...Chapter 6 202...
Page 244: ...Chapter 7 244...
Page 292: ...Chapter 10 292...
Page 330: ...Chapter 12 330...
Page 356: ...Chapter 13 356...
Page 372: ...Chapter 14 372...
Page 442: ...Chapter 16 442...
Page 472: ...Chapter 18 472...
Page 520: ...Chapter 19 520...
Page 536: ...Chapter 20 536...
Page 562: ...Chapter 23 562...
Page 566: ...Chapter 24 566...
Page 602: ...Chapter 27 602...