Chapter 5
180
Setting blends
You can use blending to make sprites transparent. To change a sprite’s blend setting, use the Sprite
tab in the Property inspector.
Director can gradually change blend settings to make sprites fade in or out. See “Tweening other
sprite properties” on page 188.
The Blend percentage value affects only Copy, Background Transparent, Matte, Mask,
and Blend inks.
To set blending for a sprite:
1
Select the sprite.
2
Select a percentage from the Blend pop-up menu in the Property inspector, or enter a blend
percentage between 0 and 100.
To set blending with Lingo:
•
Set the
blend
sprite property. See
blend
in the Lingo Dictionary.
Using sprite inks
You can change a sprite’s appearance on the Stage by applying inks. Sprite inks change the display
of a sprite’s colors. Inks are most useful to hide white bounding rectangles around images, but
they can also create many compelling and useful color effects. Inks can reverse and alter colors,
make sprites change colors depending on the background, and create masks that obscure or reveal
portions of a background.
Blend setting of 100%
Blend setting of 30%
Summary of Contents for DIRECTOR MX-USING DIRECTOR MX
Page 1: ...Using Director MX Macromedia Director MX...
Page 12: ...Contents 12...
Page 156: ...Chapter 4 156...
Page 202: ...Chapter 6 202...
Page 244: ...Chapter 7 244...
Page 292: ...Chapter 10 292...
Page 330: ...Chapter 12 330...
Page 356: ...Chapter 13 356...
Page 372: ...Chapter 14 372...
Page 442: ...Chapter 16 442...
Page 472: ...Chapter 18 472...
Page 520: ...Chapter 19 520...
Page 536: ...Chapter 20 536...
Page 562: ...Chapter 23 562...
Page 566: ...Chapter 24 566...
Page 602: ...Chapter 27 602...