Chapter 11
300
Streaming Flash movies with Lingo
In addition to the Lingo that lets you stream many of the Director media types, Director offers
Lingo that specifically lets you control and monitor streaming Flash movies. For general
information about using Lingo to stream media in Director, see Chapter 27, “Using Shockwave
Player,” on page 591. For more information on specific Lingo functions and commands, see the
Lingo Dictionary.
•
To specify whether a linked movie streams or not, set the
preLoad
property.
•
To specify how much of a Flash cast member streams into memory at one time, set the
bufferSize
cast member property.
•
To check how many bytes of a Flash movie have streamed into memory, test the
bytesStreamed
property.
•
To determine how much of a Flash movie is currently streamed, test the
percentStreamed
property or check the
streamSize
function.
•
To set when Director attempts to stream part of a Flash movie, set the
streamMode
property.
•
To clear an error setting for a streaming Flash movie, use the
clearError
command.
•
To determine whether an error occurred while streaming a Flash movie, use the
getError()
function.
•
To check the current state of a streaming file, test the
state
property.
•
To attempt to forcibly stream a specified number of bytes of a Flash movie, use the
stream
command.
Playing back Flash movies with Lingo
Lingo lets you control how a Flash movie plays back and whether the Flash movie retains its
interactivity.
Controlling Flash movie playback with Lingo
You can use Lingo to control a Flash movie’s tempo, to specify which frame plays, and to start,
stop, pause, and rewind the Flash movie. For more information, see the Lingo Dictionary.
•
To control the tempo of a Flash movie, set the
fixedRate
and
playBackMode
properties.
•
To determine the original frame rate of a Flash movie, test the
frameRate
property.
•
To determine the number of frames in a Flash movie, test the
frameCount
property.
•
To determine the frame number associated with a label in a Flash movie, use the
findLabel()
function.
•
To play a Flash movie starting from a specified frame, set the
frame
property or use the
goToFrame
command.
•
To set whether a Flash movie starts playing immediately when the Flash sprite appears on the
Stage, set the
pausedAtStart
property.
•
To check whether a Flash movie is playing or paused, test the
playing
property.
•
To rewind a Flash movie to frame 1, use the
rewind sprite
command.
•
To stop a Flash movie at its current frame, use the
stop
command. .
Summary of Contents for DIRECTOR MX-USING DIRECTOR MX
Page 1: ...Using Director MX Macromedia Director MX...
Page 12: ...Contents 12...
Page 156: ...Chapter 4 156...
Page 202: ...Chapter 6 202...
Page 244: ...Chapter 7 244...
Page 292: ...Chapter 10 292...
Page 330: ...Chapter 12 330...
Page 356: ...Chapter 13 356...
Page 372: ...Chapter 14 372...
Page 442: ...Chapter 16 442...
Page 472: ...Chapter 18 472...
Page 520: ...Chapter 19 520...
Page 536: ...Chapter 20 536...
Page 562: ...Chapter 23 562...
Page 566: ...Chapter 24 566...
Page 602: ...Chapter 27 602...