Chapter 5
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To extend a sprite to the current location of the playhead:
1
Select the sprite or sprites to extend.
2
Click the frame channel to move the playhead:
•
To extend the sprite, move the playhead past the right edge of the sprite.
•
To shorten the sprite, move the playhead to the left of the sprite’s right edge, inside the sprite.
•
To move the sprite’s start frame, place the playhead to the left of the sprite.
3
Select Modify > Extend Sprite.
Splitting and joining sprites
You might need to split an existing sprite into two separate sprites or join separate sprites. If, for
example, you created a complex animation as separate sprites and now want to move the entire
sequence in the Score, you would join the sprites. Splitting and joining also lets you update
movies created with older versions of Director that might have several fragmented sprites.
To split an existing sprite:
1
In the Score, click the frame within a sprite where you want the split to occur.
The playhead moves to the selected frame.
2
Select Modify > Split Sprite.
Director splits the sprite into two new ones.
To join separate sprites into a single sprite:
1
Select the sprites you want to join, as described in “Selecting sprites” on page 158.
Director fills the gaps between the selected sprites. You can also select sprites in several
channels. Director joins selected sprites in each individual channel.
2
Select Modify > Join Sprites.
Frame channel
Summary of Contents for DIRECTOR MX-USING DIRECTOR MX
Page 1: ...Using Director MX Macromedia Director MX...
Page 12: ...Contents 12...
Page 156: ...Chapter 4 156...
Page 202: ...Chapter 6 202...
Page 244: ...Chapter 7 244...
Page 292: ...Chapter 10 292...
Page 330: ...Chapter 12 330...
Page 356: ...Chapter 13 356...
Page 372: ...Chapter 14 372...
Page 442: ...Chapter 16 442...
Page 472: ...Chapter 18 472...
Page 520: ...Chapter 19 520...
Page 536: ...Chapter 20 536...
Page 562: ...Chapter 23 562...
Page 566: ...Chapter 24 566...
Page 602: ...Chapter 27 602...