Director MX 3D Tutorial
117
Pan the camera vertically
Now you’ll test the pan behaviors that you added.
1
Play the movie.
2
Press the Up Arrow key to see the camera tilt up, and press the Down Arrow key to see the
camera tilt down.
3
When you finish moving the camera, stop and rewind the movie.
Add the Dolly Camera behavior
Another way to manipulate the view of a 3D world during movie playback is to dolly the camera.
Dollying is a motion picture technique in which the camera’s position changes without changing
the direction of the lens itself (as if the camera were transported forward and backward, without
turning, on a tripod with wheels).
For dollying, you will drag the behavior to the Score rather than the Stage, although you could
use either procedure.
1
If the Score is not open, select Window > Score.
2
In the Library palette, verify that 3D > Actions is selected.
3
Drag the Dolly Camera action from the Library palette to the Magic trick sprite in the Score.
Release the mouse button when the pointer appears with a plus sign and empty rectangle.
4
In the Parameters for Dolly Camera dialog box, specify the following:
•
In the Amount to Dolly Per Frame text box, type
20
.
The Dolly Camera action moves in world units, which are units of measurement unique to
the 3D world.
•
In the Which Group Does This Behavior Belong To text box, type
dolly
. Then click OK.
Summary of Contents for DIRECTOR MX-USING DIRECTOR MX
Page 1: ...Using Director MX Macromedia Director MX...
Page 12: ...Contents 12...
Page 156: ...Chapter 4 156...
Page 202: ...Chapter 6 202...
Page 244: ...Chapter 7 244...
Page 292: ...Chapter 10 292...
Page 330: ...Chapter 12 330...
Page 356: ...Chapter 13 356...
Page 372: ...Chapter 14 372...
Page 442: ...Chapter 16 442...
Page 472: ...Chapter 18 472...
Page 520: ...Chapter 19 520...
Page 536: ...Chapter 20 536...
Page 562: ...Chapter 23 562...
Page 566: ...Chapter 24 566...
Page 602: ...Chapter 27 602...