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To get the Copper to execute the correct list, you set an interrupt to the 68000 just after
the first line of the display. When the interrupt is executed, you change the contents of
the COP1LC location register to point to the second list. Then, during the vertical blanking
interval, COP1LC will be automatically reset to point to the original list.
For more information about interlaced displays, see Chapter 3, "Playfield Hardware."
USING THE COPPER WITH THE BLITTER
If the Copper is used to start up a sequence of blitter operations, it must wait for the
blitter-finished interrupt before starting another blitter operation. Changing blitter
registers while the blitter is operating causes unpredictable results. For just this purpose,
the WAIT instruction includes an additional control bit, called BFD (for blitter
finished disable). Normally, this bit is a 1 and only the beam counter comparisons control
the WAIT.
When the BFD bit is a 0, the logic of the Copper WAIT instruction is modified. The Copper
will WAIT until the beam counter comparison is true and the blitter has finished. The
blitter has finished when the blitter-finished flag is set. This bit should be unset with
caution. It could possibly prevent some screen displays or prevent objects from being
displayed correctly.
For more information about using the blitter, see Chapter 6, "Blitter Hardware."
THE COPPER AND THE 68000
On those occasions when the Copper's instructions do not suffice, you can interrupt the
68000 and use its instruction set instead. The 68000 can poll for interrupt flags set in the
INTREQ register by various devices. To interrupt the 68000, use the Copper MOVE
instruction to store a 1 into the following bits of INTREQ:
Table 2-1: Interrupting the 68000
BITNUMBER NAME FUNCTION
15 SET/CLR Set/Clear control bit. Determines
if bits written with a 1 get set
or cleared.
4 COPEN Co-processor interrupting 68000.
See Chapter 7, "System Control Hardware," for more information about interrupts.
- Coprocessor Hardware 31 -
Summary of Contents for Amiga A1000
Page 1: ...AMIGA HARDWARE REFERENCE MANUAL 1992 Commodore Business Machines Amiga 1200 PAL...
Page 20: ...Figure 1 1 Block Diagram for the Amiga Computer Family Introduction 11...
Page 21: ...12 Introduction...
Page 72: ...Figure 3 12 A dual Playfield display Playfield Hardware 63...
Page 87: ...Figure 3 24 Horizontal Scrolling 78 playfield hardware...
Page 101: ...92 Playfield Hardware...
Page 199: ...Figure 6 9 DMA time slot allocation 190 Blitter hardware...
Page 203: ...Figure 6 13 Blitter Block Diagram 194 Blitter Hardware...
Page 229: ...220 System Control Hardware...
Page 246: ...Figure 8 8 Chinon Timing diagram cont Interface Hardware 237...
Page 265: ...256 Interface Hardware...
Page 289: ...280 Appendix A...
Page 297: ...288 Appendix B...
Page 298: ...APPENDIX C CUSTOM CHIP PIN ALLOCATION LIST NOTE Means an active low signal Appendix C 289...
Page 302: ...APPENDIX D SYSTEM MEMORY MAP Appendix D 293...
Page 343: ...334 Appendix F...
Page 351: ...342 Appendix G...
Page 361: ...352 Appendix H...
Page 367: ...358 Appendix I...