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BITPLANE
A contiguous series of display memory words, treated as if it were a rectangular shape.
BIT-PLANE ANIMATION
A means of animating the display by moving around blocks of playfield data with the
blitter.
BLANKING INTERVAL
Time period when the video beam is outside the display area.
BLITTER
DMA channel used for data copying and line drawing.
CHIP MEMORY
Memory accessible to the Amiga custom chips. On the current generation of machines,
this section of memory starting at address (See Fast Memory.)
CLEAR
Giving a bit the value of 0.
CLI
See command line interface.
CLIPPING
When a portion of a sprite is outside the display window and thus is not visible.
COLLISION
A means of detecting when sprites, playfields, or playfield objects attempt to overlap in
the same pixel position or attempt to cross some pre-defined boundary.
COLOR DESCRIPTOR WORDS
Pairs of words that define each line of a sprite.
COLOR INDIRECTION
The method used by Amiga for colouring individual pixels in which the binary number
formed from all the bits that define a given pixel refers to one of the 32 color registers.
COLOR PALETTE
See Color Table.
COLOR REGISTER
One of 32 hardware registers containing colors that you can define.
COLOR Table
The set of 32 color registers.
COMMAND LINE INTERFACE
The command line interface to system commands and utilities.
COMPOSITE VIDEO
A video signal, transmitted over a single coaxial cable, which includes both picture and
sync information.
CONTROLLER
Hardware device, such as mouse or light pen, used to move the pointer or furnish some
other input to the system.
Summary of Contents for Amiga A1000
Page 1: ...AMIGA HARDWARE REFERENCE MANUAL 1992 Commodore Business Machines Amiga 1200 PAL...
Page 20: ...Figure 1 1 Block Diagram for the Amiga Computer Family Introduction 11...
Page 21: ...12 Introduction...
Page 72: ...Figure 3 12 A dual Playfield display Playfield Hardware 63...
Page 87: ...Figure 3 24 Horizontal Scrolling 78 playfield hardware...
Page 101: ...92 Playfield Hardware...
Page 199: ...Figure 6 9 DMA time slot allocation 190 Blitter hardware...
Page 203: ...Figure 6 13 Blitter Block Diagram 194 Blitter Hardware...
Page 229: ...220 System Control Hardware...
Page 246: ...Figure 8 8 Chinon Timing diagram cont Interface Hardware 237...
Page 265: ...256 Interface Hardware...
Page 289: ...280 Appendix A...
Page 297: ...288 Appendix B...
Page 298: ...APPENDIX C CUSTOM CHIP PIN ALLOCATION LIST NOTE Means an active low signal Appendix C 289...
Page 302: ...APPENDIX D SYSTEM MEMORY MAP Appendix D 293...
Page 343: ...334 Appendix F...
Page 351: ...342 Appendix G...
Page 361: ...352 Appendix H...
Page 367: ...358 Appendix I...