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DC.W COPJMP2,$0 ; Force a jump to COP2LC
; Whatever cleanup copper code that might be needed here...
; Since there are 262 lines in NTSC, and we stopped at 255, there is a
; bit of time available
DC.W $FFFF,$FFFE ; End of Copper list
USING THE COPPER IN INTERLACED MODE
An interlaced bit-plane display has twice the normal number of vertical lines on the
screen.
Whereas a normal NTSC display has 262 lines, an interlaced NTSC display has 524 lines.
PAL has 312 lines normally and 625 in interlaced mode. In interlaced mode, the video
beam scans the screen twice from top to bottom, displaying, in the case of NTSC, 262
lines at a time. During the first scan, the odd-numbered lines are displayed. During the
second scan, the even-numbered lines are displayed and interlaced with the odd-
numbered ones. The scanning circuitry thus treats an interlaced display as two display
fields, one containing the even-numbered lines and one containing the odd-numbered
lines. Figure 2-1 shows how an interlaced display is stored in memory.
Odd Field Even field
(time t) (time t+16.6ms) Data in memory
_____________
| |
| 1 |
|_____________|
| |
_____________ _____________ | 2 |
| | | | |_____________|
| 1 | | 2 | | |
|_____________| |_____________| | 3 |
| | | | |_____________|
| 3 | | 4 | | |
|_____________| |_____________| | 4 |
| | | | |_____________|
| 5 | | 6 | | |
|_____________| |_____________| | 5 |
|_____________|
| |
| 6 |
|_____________|
Figure 2-1: (Interlaced Bit-Plane in RAM)
The system retrieves data for bit-plane displays by using pointers to the starting address
of the data in memory. As you can see, the starting address for the even-numbered fields
is one line greater than the starting address for the odd-numbered fields. Therefore, the
bit-plane pointer must contain a different value for alternate fields of the interlaced
display.
Simply, the organization of the data in memory matches the apparent organization on the
screen (i.e., odd and even lines are interlaced together). This is accomplished by having a
separate Copper instruction list for each field to manage displaying the data.
- 30 Coprocessor Hardware -
Summary of Contents for Amiga A1000
Page 1: ...AMIGA HARDWARE REFERENCE MANUAL 1992 Commodore Business Machines Amiga 1200 PAL...
Page 20: ...Figure 1 1 Block Diagram for the Amiga Computer Family Introduction 11...
Page 21: ...12 Introduction...
Page 72: ...Figure 3 12 A dual Playfield display Playfield Hardware 63...
Page 87: ...Figure 3 24 Horizontal Scrolling 78 playfield hardware...
Page 101: ...92 Playfield Hardware...
Page 199: ...Figure 6 9 DMA time slot allocation 190 Blitter hardware...
Page 203: ...Figure 6 13 Blitter Block Diagram 194 Blitter Hardware...
Page 229: ...220 System Control Hardware...
Page 246: ...Figure 8 8 Chinon Timing diagram cont Interface Hardware 237...
Page 265: ...256 Interface Hardware...
Page 289: ...280 Appendix A...
Page 297: ...288 Appendix B...
Page 298: ...APPENDIX C CUSTOM CHIP PIN ALLOCATION LIST NOTE Means an active low signal Appendix C 289...
Page 302: ...APPENDIX D SYSTEM MEMORY MAP Appendix D 293...
Page 343: ...334 Appendix F...
Page 351: ...342 Appendix G...
Page 361: ...352 Appendix H...
Page 367: ...358 Appendix I...